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  1. Captain's Ledger

    1. Announcements

      Important and recent server announcements, may contain content relevant to Server Information too.

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    2. Server Information

      Server information regarding rules, rpg mechanics, lore, and more.

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    3. Connection Guide

      All information and downloads you will need to connect to the server.

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  2. The Docks

    1. Introductions

      Welcome! We are looking forward to getting to know you better, introduce yourself here and find some new friends to role-play with. 

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  3. Open Seas

    1. General Discussion

      Discussion pertaining to Unknown Shores, topics are not exclusive to lore or mechanics.

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    2. Lore

      Topics about lore, character profiles, guilds, and more.

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    3. In-Character

      Posts used exclusively as an extension of in-game actions, public posters, announcements, events, and more.

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    4. RPG

      Topics pertaining exclusively to RPG, RPG balance, feedback, builds, and more.

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    5. Help & Support

      Anything regarding technical difficulties and player support exclusive to Unknown Shores, may contain redirects to community guides.

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    6. Suggestions

      A place to offer your suggestions on how we can improve the server. 

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    • Deep, deep below Menhirs, a Man'ari, the Eredar servants of the legion was held captive. Finding a warlock fool enough to pick up a book, an anchor for her to reach out the rest of the Doldrums, her plan for freedom was pushed into action. Many who have spoken or dealt with the demoness have seen her as foolish, stupid, a minor inconvenience. But, now, two resident mages of the Doldrums lie in her clutches and other powers want artifacts buried with her. 

      Is it by design of sheer dumb luck that now people stand ready to brave the depths of a prison for one of the most powerful of the Legion's servants? Either way, many goals and loyalties now converge on this place, so far below Menhirs.   Date/Time Sunday 10/14 8pm ST.  Starting Point: Island of Menhirs.
    • Zorku, of the Dragonmaw Clan Race: Orc                                                              Occupation: Warlock (Former shaman)                  Allegiances: Dragonmaw Clan, Grom'Goshar, Horde Languages known: Orcish, Common, Eredun            Age: 31                (Image provided: 17)                      Another orc is born Zorku was born in Gorgrond, while most of the orcish clans had the blood curse in their veins. Despite the fel magics that permeated Draenor and his parents, he retained the characteristic gray skin and yellow eyes of what would later be known as the "Dragonmaw" clan, but the same could not be said for his rate of growth: even though he had not earned the green skin many other orcs carried, he did obtain the astounding rate of growth that many other orcish newborns carried, to fuel the war machine that was the Horde at the time. He went with his clan when it received the order to reach Azeroth through the Dark Portal, and there he first saw a thriving world, instead of the decaying one that was Draenor.   War and peace He underwent the training any other orcish youngster would receive, but his call was not the one of a warrior. Although they had been overshadowed by the powerful energies of warlocks, there were still a few "rogue" shamans. And so, fascinated with the elements that thrived in Azeroth, he sought the training of one: he wanted to be a shaman of Earth and Water, to help his clan, protecting and healing. But his calling would not be heeded until after the second war: after Gul'Dan's betrayal while sieging Capital City, the Horde's loss forced the clans to scatter, and many orcs were captured. Zorku managed to escape to the Twilight Highlands with most of his clan, and him being around 10 years old, he began his training as a shaman, after a good part of the clan had forsook the teachings of warlocks and had begun to scorn and isolate them.   Future Untold Isolated, the Dragonmaw Clan fended by themselves the Wildhammer Dwarves. They had lost their dragons in the aftermath of the Second War, and they'd been chased out of Grim Batol. The situation was dire, but they were orcs, and they were going to hold out until the very end, if need be. Years passed, and Zorku's connection with the elements deepened. His clan managed to fortify against the dwarves' attack, but so many years of fight had left a deep prejudice and mistrust against the stunted humans: if not all of his clan, Zorku developed one. But his world would eventually change completely one day. He was contacted by some of the few warlocks that his clan had left: they had chosen him to join them, soon after becoming 17. Although Zorku hadn't trusted them an ounce, whether it was truth or lies, they struck a deep wound within his heart: he would become a Warlock, but not to bring forth conquest: to protect his own people, as the demons were sure to come back one day.   Waking up The fel had tainted him. He knew it. Perhaps not as much as others. Maybe it was his conviction, or maybe it had been the connection he'd previously felt with the elementals. It didn't matter. It was all gone now. The first days had been the worst, and from time to time, those days came back to him: a wracking feel of void where once the elemental powers were, that now only the fel and shadow energies could sate. His life had never been the same after that day, but his conviction remained clear. Most of the time, at least: he'd become a Warlock to protect his people, and protect them he would, even if he had to risk his life gathering materials or summoning demons. He'd learn Eredun, the demon's language. He'd learn to parlor and deal with demons. He'd learn to make them submit to him: that's why he'd become a warlock. He went to sleep after one of those days. He woke up elsewhere. A strange island in the middle of nowhere, where his magics didn't work properly. He felt less… void… He'd adapt and overcome.    
    • For those interested i'm holding a sort of OOC / IC competition In the same fashion as his idol, Timothy West is publishing a book on his adventures hunting across Opej (Cue 'Green Hills of Stranglethorn Vale)   I want -YOU- to come up with the book title.   The one I find the best gets a 50 silver prize and something else quite special (MYSTERY PRIZE)   Competition ends on the 13th of October (Saturday) at 18:00 server-time.
    • Requires players to know to do it, how to do it, it's not user friendly and it's something that can be easily automated. Consider it part of a suite of improvements that can be made to make everything more user friendly.
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