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Dascombe last won the day on August 14

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  1. Dascombe

    [Feedback] Transparency and Public Disclosure

    - CENSORSHIP BY ANTIOCH - Onto the main points though: #1 You mention the Gyreworm and demon cave (focusing more on the former than the latter here as the demon cave is a diff kettle of fish) why is it that the staff involved in these cases were not allowed to view the event logs relevant to them? How exactly are newly-promoted Keepers able to do anything if they cannot review the area they are looking to do an event? Interestingly in the case of the former not only is the Gyreworm lore-wise a creature from Deepholme (something you contradicted both ICly and OOCly, not so bothered about the former but the latter just shows ignorance of lore) but also this event was discussed quite a while ago and there not only was no mention from the GM in question (understandable given you don't seem to allow them full lore access?) but also this event was apparently not logged properly otherwise you should have been able to review it and flag up the fact that this GM had mistakenly yet correctly labelled the Gyreworm as being a creature of the elements. Now you may be thinking i'm blowing this drastically out of proportion, and in any other given circumstance you would be right, however we were looking to revive this creature (a quest given to us by a GM) and the fact that it went from a creature of the Elemental plane to a construct of Highborn creation (correct me if i'm wrong here, reading the conversation logs we had) -just- as we were turning up to investigate the creature's lair smacks of suspicion... especially given that our guild looking to do such has no grasp of Highborn magics yet has a number of shaman in it, this lore 180 pretty much puts us in a position where we are forced to negotiate with another guild from a weak standpoint. #2 We clearly have drastically different ideas of what constitutes a good member of staff on the basis of the following: We haven't refused anyone who was "perfectly qualified" for the job. Being "perfectly qualified" includes but is not limited to: Providing quality roleplay, following the server actively, being able to work with the staff we have, not being prone to punishment in game or on discord, having the ability of handling the requirements of the position at hand (tickets for helpers, etcetera). (I get the 'not limited' to bit here provides you with a comeback but lets deal with what you've provided for now) I'll use myself as an example here and i'm going to try to be modest here and state things from a factual point of view: Providing good quality roleplay: I have (had) a total of 5 characters on US consisting of Baron West (Hunter), Hobo (Hobo), Grettik (Archaeologist), Dascombe (Kul'Tiran) and Gruk (Orc Pyremaster) Out of those five, there is one in which I didn't really RP with many people and that is my namesake 'Dascombe' (though I RP'd with Cudn quite a bit on him), I'm sure quite a few people would vouch for that fact that on each one of these I have been participating in quite a few plots to the servers and taking steps back on frequent occasions in order to allow other players to participate in a number of facets. Nothing I hate more than IC 'spotlight' hoggers and people standing by as voiceless guards in meetings (tried to avoid that where humanly possible) So i've provided quality roleplay. I think we can both agree that I followed the server actively as I post frequently on discord, I am one of the rare creatures known as 'forum users' and I have quite an active in-game presence. Working with the staff you have? Am curious as to how this is a basis for an application considering to 'work' with the staff you have you must surely already be a member of staff within that team? I would appreciate some further elaboration on this point as it seems rather circular in it's logic. (Observation, not a criticism) Not being prone to punishment in-game or on discord. I'm sure in this circumstance I have been handed a total of 1 (one) discord mutes and well, it is strange as on the basis of it many others should also have (continuing after being told to 'stop') i've had no in-game bans, no kicks off discord, no other warnings formal or informal. It appears to, rather strangely, be on the basis of past behavior on other servers which, considering who we actually have playing on the server, sounds a bit odd especially considering you did not want people talking about past members of previous servers in a negative light you are more than happy to do so when it comes to an application process? Regardless I have moved on since then and acknowledge the points (odd that they are) levied against me. #3 The "I won't do anything to my characters to avoid OOC issues" circumstance. This is odd, you claim to have read my 'goodbye' thread where I provided numerous suggestions / ways around this and yet here you are standing firm and defiant in the fact of mounting and snowballing criticisms which, as the days go by, seem more and more valid the stronger it's opposition grows. But seeing as how you seem to be ignoring such remarks, i'll paste them here for you: "Might this be misconstrued in anyway?" "Can stepping back here resolve a lot of problems later down the line?" You stand firmly in this camp of 'my character would never do this ICly' for the sake of preserving IC against OOC which, admittedly seems quite a noble goal but I put to you the following: Have you thought about these issues and simply thought "I can pull this 'my character wouldn't back out from this ICly' excuse later down the line and continue down this path"? Because looking into it that certainly appears to be the case. Honestly you are making out like it is something incredibly different but we do it all the time: People flock to certain areas to get interaction even though their characters are ICly recluses Guards flock to the defence of their guild master's who have cried for help in chat using the "(S)He was taking too long" excuse Players will swarm to rumors which is, ultimately, an OOC mechanic in order to get the latest event 'gossip' It is nothing out of the ordinary to use OOC to influence a character ICly, so what is there to stop staff members from doing the same? For example if I became staff I would either not do events for Grom'Goshar in their entirety (going so far as to not interact with the members completely on a GM account) or I would revoke Gruk's position as an officer in that guild (Easy: "I need time to meditate and commune with the elements"). In this same example I would also take a few minutes to look at events I DM and think "Might this some how trace itself's back to the guild in which I am an officer? Does this offer that guild any benefits directly or indirectly?" - MORE CENSORSHIP BY ANTIOCH- PS: Sorry to hear about Eamane and the guild thing, honestly I tried to intervene on Grettik to get you some IC work that your character archtype would have enjoyed but was waiting for quite a while regarding the ruins acquisition. There's only so much work an explorer can give when everywhere has been explored in-game
  2. Dascombe

    BFA didn't kill me

    Liked by Jib and Zal? Ahh, good to know they can't find a sufficient counter to the points levied
  3. Dascombe

    BFA didn't kill me

    PS: whoever posts the 'islands' meme I am on about can have my remaining silver
  4. Dascombe

    BFA didn't kill me

    Before we start: #1 yes this is a goodbye thread #2 no this isn't a M a n I f E s t O #3 please don't go deleting / moving this, or that'll just seem damn awful shifty Alrighty then, this is my goodbye from this server and as the thread title states this isn't due to the current hype wagon of BFA. In fact chances are I won't even be touching BFA and will be taking a hiatus (off to the long road many wander in between RP private servers) I just want to say that my initial time here has been a fun one. The RPG system and other custom components of this, whilst flawed in some ways, I find ultimately are quite a nice addition to the game and have a nice reflection to the pleasant grind that many of us game to love back in ye olden dayes of vanilla Wow (Rich Thorium veins in Burning Steppes will forever trigger me) It was good to see characters both new and old in a setting that was ultimately far more refreshing than a rehash of using traditional WoW settings from a geographical point of view, I only wish I could post the 'islands' meme with the Orc and seagull that Sitra posted those years ago when the idea first was uttered back on Legacy(?) and never came to fruition... yet here Unknown Shores stands as a testament to that. That having been said, I would not be leaving this server if I enjoyed it. The fun has been sapped out from this for one of many reasons and as a parting gift i'll provide my own two copper on how to fix the matter. I sincerely doubt i'll return even if these are adhered to simply because they run in direct conflict with many of those involved in major decision making processes here on US 1.) The lack of EU keepers / staff. This has been mentioned for quite a while and there have been nods coming left right and centre on the discord from the powers that be that this issue would be fixed and yet here we are, people are simply not logging in for anything else other than prod-chewing because there is simply nothing much going on during certain times. I have long since been a support of the 'make your own RP' camp however that no longer holds true when you have GM supported effects offering rewards (and I don't nessecarrily mean items here) to player participants whilst those that 'create their own RP' simply get that warm fuzzy feeling inside... that warm fuzzy feeling doesn't help all that much when the former start to gain significant strides in terms of progression through item acquisition, disproportionate friendship advancement with plot-central NPCs or even minor things such as asthetics. The simple solution to this is to actually hire the damn staff. I say this not as someone who was rejected as a keeper (I acknowledge the reasons why) but as someone who is actively observing guilds facing quite severe decline... and not just guilds as well: unguilded individuals face an even harder fate at the end of the day because of this. This is especially problematic when I log on and sit back (ho ho, you think i'm afk?) and watch as staff log onto their various characters or start meme spreading in discord when there are people either awaiting responses to their keeper applications or simply put aren't putting all that much effort into getting extra staff... I say this having spoken to a fair few people who have also put in applications and cross-referenced their responses with the GM activity. Stop messing around and hire more staff first of all -then- you have time to meme and post your 'off topic' emojis. 2.) Lore inconsistencies and back tracks. This isn't just referring to a handful of occassions i've witnessed, others have expressed similar concerns across other factions / individual cases. There are some rather severe and glaring lore inconsistencies and, quite frankly, these could be solved simply by either proper communication (which was absent), correct logging of events (either incomplete or not done at all) or by simply looking up stuff on wowpedia, none of those options are particularly difficult or arduous even with events that last well into the AM. This wouldn't be a problem if it was an isolated case but this is becoming a repeated series of occurances. 3.) Favouritism Because, looking at it, nepo really is the wrong word to use in these circumstances. It can be seen from a mile away, it can be seen from space. There are GMs on past servers who, credit where credit is due, have stopped and thought "Might this be misconstrued in anyway?" "Can stepping back here resolve a lot of problems later down the line?" and yet each of those past servers has usually resulted in the same problem leading to vast swathes of the player base leaving. Sadly it would appear that US is no exception to the rule and so for this I can only ask that you step back, look at what you are doing with objectiveness and clarity, and come to the realization that what you are doing may be considered by many to be quite skeptical. Don't forget as well because people cannot see whisper, guild, party, raid chats or even private discord discussions or back-and-forth forum PMs that according to the average player: F=S*2 With Favouritism always being equal to the amount of suspected favouritism times by two... and that is a generous two in some people's cases. It doesn't take long, in some cases it takes less than 10 seconds to ask yourself about an action if it is appropriate or not. 4.) Compelling, encompassing and interesting storylines. Once again, this is not directed at any one particular individual, however there seems to be some sort of 'rush' when it comes to RP. GM's will get bored with a current storyline and rush towards the end of it with little to no consideration of if the players are enjoying the ride or if they even wish to continue on with the storyline. A bit of public consultation on stuff like this really doesn't hurt. There have been numerous GMs in the past who have opened up feedback threads and whilst one or two of these have been swarmed with questionable uncritical 'feedback', the majority of them have been quite eye opening to the staff as to the wants and wishes of the playerbase. There is a whole series of islands here in US and I can't help but feel that their potential is being severely squandered for whatever reason... i'm no mind reader but it is perplexing to see a great many islands go either completely unloved or given a very brief token 'gesture' event and then nothing else following it. It is now getting to the point where individual players (IE: those unguilded) are really having to force through this desire for new and compelling storylines which make a greater use of the islands or, failing that, they are coralled into one of the few surviving guilds there are. Please start to make more use of the other islands. This is not a jab to open up NEW islands as that is totally out of your control and highly dependent on the activity of a willing world editor. I have offered a number of ideas and yet the reaction to which was seemingly 'meh' and passive with little to no consideration of other storylines. It isn't much to get together and brainstorm some ideas in a google document and get the ball rolling, as above this seemingly isn't the case or isn't particuarly visible. If in doubt once more open it up to public imput and maybe open a 'what would you like to see storyline-wise' thread? There's probably more to say but as I type this it is getting to midnight, i've spent most of my free evening thinking how to word this and how to type it and would greatly appreciate it if this isn't simply scrunched up like a failure on 'The Apprentice' and tossed into the nearest waste paper basket. If anyone of you wish to chat, meme or share nostalgic screenshots, you know where to find me. This is Gruk Timothy Hobo Grettik and Dascombe, signing out.
  5. Dascombe

    The Grand Doldrums Auction

    A simple notice goes up on the board "Auction cancelled due to thieving scum and overzealous guardsmen, all those who have put up items for sale see Grettik Gritbeard for full returns of items that were to be auctioned as well as deposits"
  6. Dascombe

    The Grand Doldrums Auction

    1.) Bulk sale of assorted clothing consisting of: a single cloak, cloth pants, leather hood, shirt, cloth shoulderpads and two leather leggings of a mostly uncommon quality. Perfect for kitting out your newly washed up conscript or, if you are a skilled salvager, you can get a fair amount of materials back from this set! Starting bid of 80 silver pieces 2.) Dreadplate legguards. Steel legplates perfect for protecting your legs from all the nasty stinging plants out in Opej as well as biting vipers. Steel legplates consist of integrated padding with a rather professional 'gladiator' feel to them Starting bid of 150 silver 3.) Kolai Troll Sword Single one-handed sword with enchantment fit for a sorceror. Blade features a jagged serrated edge which looks perfect for ritualistic sacrifices Starting bid of 250 silver 4.) Merchant's Tent Medium sized merchant's tent in an azure colour complete with front opening awning which would suit a sole business proprietor or a wandering merchant. Portable and packs down easily for travel. Cheap, sturdy and resistant to the elements. Starting bid of 110 silver 5.) Merchant's Tent Same as above, seperate bid Starting bid of 110 silver 6.) Dwarf Tent Medium sized dwarf's tent made from stout Dwarvern canvas and complete with Dwarvern exterior facade around the hem. Portable and packs down easily for travel. Resiliant Dwarvern design. Ample head space and upwards room. Starting bid of 120 silver 7.) Pandarean Tent Large sized pandarean tent constructed from local fabric in a design of the Misty Isles. Square floor plan with abundant space. Perfect for small-medium sized group out in the wilds. Starting bid of 300 silver.
  7. Dascombe

    James Dascombe - The Navigator

    I will pay sexual favours to whoever can fix the sodding spoiler tags on this
  8. Dascombe

    [Group] The Hunters

    That Which Slithers Upon The Shore Due to hitting a metaphorical bump in the road in his hunt for the Kraken of Black Finger (namely finding someone to craft a harpoon) Baron West has turned to hunting down similar pray yet ones not requiring such a... large material component... in order to take down. As such, it cannot be stated how insanely overjoyed he was to learn that the vicious sea beasts known colloquially as Naga or 'Snake-Men' have set up a small base camp upon the shores of Opej'Nor. Investigating the camp, he noticed that whilst there were only three of the beasts for now, the amount of supplies they had gathered at their fortified camp meant that they intended to not only further fortify their position in time but very likely bring MORE to these shores. The mad baron cannot abide such rude behavior, especially when he's trying to hunt a Kraken. So rumor would have it that his little hunting club has gained a bit of traction and is actively seeking new members, new members into the ranks of the Unbloodied include Mayor Eg of Egtown and his faithful 'manservant' Kuz, it would be in the keen hunter's best interests to find him at his new abode at the Egtown Bar.
  9. Or I could just send an IC letter through the forums to the player's account?
  10. https://giphy.com/gifs/reactiongifs-14g6PIAY8f6FeU?utm_source=media-link&utm_medium=landing&utm_campaign=Media Links&utm_term=https://www.google.co.uk/
  11. Dascombe

    The Grand Doldrums Auction

    A notice would go up unusually quick around various noticeboards in the Doldrums, specifically those within Silver-Eye and around the settlement of Egtown with one or two leaflets strangely enough being nailed to the Horde and Alliance ruins on the Last Battlegrounds... The notices reads:
  12. Dascombe

    Grom'Goshar [Guild Draft]

    Through trial, tribulation and turmoil the Orcs, Tauren, Trolls, Elves and even the Forsaken of Grom'Goshar have stood tall against adversity and all the threats that Opej'Nor has come to throw at them. As the moons rise and fall to herald a month passing, Bloodfury's advisor Gruk Charrbone has called for a great feast to be held on the thursday of this week to celebrate a month since the Grom'Goshar warband formed. A feast where all races of the Horde are invited to drink, eat and be merry in a land where there is little to be merry for except for survival against the elements! Food will be devoured in abundance, wine and grog shall flow like rivers as the warriors best each other in friendly wrestling matches observed and refereed by the just Blood Paladins, the hunters compete to see who is the best shot and the warlocks and magi conjour magics to dazzle and impress those attending. Whilst all this is going on Gruk and the other shamans shall be telling stories and whispering tales with compelling and apt morals for the New-Bloods to learn from and for visitors to recall their ties to the Horde. This is an announcement for a medium-scale social event that we are simply referring to as the 'Feast of Survival'. This will likely be a monthly occurrence starting on Thursday this week at around 9pm server-time. The event will involve anything non-combat and non-political. Politics are left at the door for this one and the only fighting to be had will be friendly 'banter' and duels demonstrating skill and honor. It will be stressed that this is a HORDE only event. Non Grom-Goshar Horde races are allowed to attend however Alliance / Neutral races will be turned away (Pandarean disallowed, Goblins allowed for clarification) Folks are welcome to arrange their own form of celebration at the feast, those who are skilled in making crazy GHI items to wow and stupify are implored to visit, folks are even welcome to attend on Horde character 'throwaways' If any Keepers wish to pop along on a Horde NPC to do some conjuring tricks etc with GM commands they are more than welcome, let us know and we'll clear a space for you to perform!
  13. Dascombe

    Goldwolf Cartel

    Agreed with the chill painter above. Rename it to 'trading company' as cartel sounds too big.