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AlexV

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Everything posted by AlexV

  1. When: TBD Who: Anyone willing to pay the entry fee, 20 silver Where: Silver Eye Inn What: Dandred's Fold'em tournament ( Texas Hold'em Poker ingame via Addon, https://www.curseforge.com/wow/addons/holdem latest version just hit download ) In the wake of the successful tournament and the high activity around Silver Eye, the local champion, Shinkle Goldspritz, undefeated for over five years, has volunteered to organise a contest for the ages! With the meager fee of 20 silver, any poor refugee can hope to win the grand prize of 200 silver and 20 Glimmering Gemstones. But that is, of course, not all, for the winner will be able to challenge Shinkle himself for the title of champion. Such a bout would, however, require a proper dresscode and as such the winner of the tournament will be offered a proper outfit, fit for a gentleman. Should Shinkle be defeated, the new champion will receive an additional 200 silver. OOC: The addon we'll use is called WoW Texas Hold'em and you can get my own version here https://www.curseforge.com/wow/addons/holdem ( latest version, just hit download ) Each player will start with 500 chips and the game works just like a Pokerstars app or online Poker would. It uses the typical Texas Hold'em rules. The way we'll do it is that we'll treat the Addon game as IC and if you run out of chips you're eliminated from the tournament. Depending on how many turn up, we might need more than one Table, case in which we'll use multiple and have the winner of each table go in a final with the other winners. All in all, it shouldn't take too long. The game goes pretty fast unless players are generally around the same skill level and don't really make mistakes. The champion will fight an ST character I created for this occasion in a 1v1 Hold'em match, starting again at 500 chips, but with higher Blinds to make it faster and more high-stakes. We'll be making a huge raid so I can offer assistance towards setting up the game.
  2. AlexV

    Hi, I'm Mazou

    I lied. Eyo.
  3. AlexV

    Automated Macros

    Sounds like a lot of work for something that players can do in literally 5 seconds... .rpg act spellnamehere
  4. AlexV

    [Feedback] Forums vs. Discord

    Discord is more convenient and frequented but has pants on head moderation and people won't rifle through trash to see what the server is about. The forum should have details on storylines and screenshots from events. Stuff that pops out and makes people wanna stick around and see the server. If all they see is threads from 2 months ago... good luck with that.
  5. AlexV

    [Feedback] Critique and Suggestions

    Battle Cry, Burgeoning Rage, Attack Order, Purge, Cripple, Boomerang Toss do not require Willpower and are great buffs. Focused Burn is below FullAttack in average damage despite costing 1 skill shot. Molten Blast is below Basic Attack despite costing 1 skill slot and 1 more energy. The system is balanced assuming you have 8 in your stats. Unless they use melee weapons for phys damage, no they can't. This is Heroic Uldir. You can clearly see Affli Locks competing with phys DPS. The reason other casters are behind is that Uldir fights require lots of mobility, but Blizz has no mentality that ranged DPS should be worse. Also BM Hunters are ranged, too. Not like their pets die from AoE.
  6. AlexV

    [Feedback] Critique and Suggestions

    Mate, here's some simple math. Physical buffs-- Burgeoning Rage ( +5% every turn ), Battle Cry ( 25% dmg ), Attack Order ( 14% damage ), Ogre Attune ( +0.3 Will as STR ) Magic-- Amplify Magic ( 15% dmg ), Sorc Attune ( + 0.3 Will as Will ) That's it. Rager/Master can be applied by/to the physical DPS as well. Moot point. Now, Obliterate is 165% weapon damage and always crits. A basic attack with 8 STR Barb Sword is off my memory, 126 damage. A Molten Blast at 8 Willpower is on average 109 damage. You see the issue? Phys DPS is far, far ahead of magic damage. Both in raw numbers, scaling and in buffs. Why would I cast Rager on a Mage to boost his 100 damage to 140 when I can use it on a warrior and boost his 126 ( +Bcry, Atk Order, etc. ) Like Phys DPS doesn't have utility, lol. Cripple, Purge, Attack Order, Battlecry, Sunder armor/Pierce, Shove. Cease this meme right now. No one stops a Warrior from using Purge. Hell, it's a melee spell. If anything they use it more. No one stops you from using Willpower based buffs, either. Not the point, though. Magic DPS should not be so much weaker. Yeah, citation fucking needed. Right now Warriors, Rogues, Hunters and Demon Hunters are killing the meters. That's unlikely. Molten is 775%, Pyro is 900% ( and crits ). You just had really bad RNG.
  7. AlexV

    [Feedback] Critique and Suggestions

    That's when Blizz was shit at balance. And in just about any RPG it's the mages that are truly strong lategame due to a myriad of spells they can get. Here, after 4 months, I have 7.
  8. AlexV

    [Feedback] Critique and Suggestions

    Lol, why does Blizzard balance PvE then? Just let Warriors do 90000 DPS. What kind of argument is that? It doesn't respect class fantasy and roleplay for mages to hit like wet noodles. And yes, Battle Cry might not be that good in 1v1 but in big fights it's very well worth it.
  9. AlexV

    [Feedback] Critique and Suggestions

    Rogues are top 3 physical DPS in the game with a proper build, you just haven't found it yet. Haytham does more DPS than me at half the XP. Killing Spree is the strongest one-turn nuke in the game. Priests are fine-ish, the issue is that Greater Heal is weaker than Holy Shock on average despite taking 2 turns to use ( nonsensical shit that I pointed out to Mers but he hates Priests ). The bad part is that Unholy/Shadow characters have no nuke to use. Shadow Blast is absolute dogshit, since it's a DoT that can be dispelled/MR'd/won't kill the target since it takes 2 turns to do damage. Also the Fatigue System makes Devouring Plague/Siphon/selfheal builds trash. Mages have Pyroblast, which is the strongest caster Nuke. It should be stronger and everyone else should have access to a similar spell that does less damage than Pyro. Obliterate not being DK only but Pyro being Mage only is sheer madness and puts phys DPS ahead of casters even more. Another thing I said to Mers that he ignored. Hunters are amazing. Vincent was the strongest character on the server at the time of his departure. You just need to find the proper build. There's a Caveat ( hue ) in that you kinda need Crippling Shot/Point Blank Shot or a spear the more HP people get. Also Twin Snipe. Yes, you can't do full DPS in melee, nor should you be able to. Twin Snipe is incredibly strong with the proper build and set up and you have tools like Frost Trap at your disposal. Also you could just go melee Hunter and melt faces with Beastial Wrath. Druids are AMAZING. Moonkin form gives them +7% crit +5% damage reduction, which makes them the best healers and caster DPS. Cat form is also literally the strongest DPS in the game.
  10. AlexV

    [Feedback] Critique and Suggestions

    It is unacceptable that XP is hidden from players when it was once public. There's no reason to hide it unless people are getting XP added by GMs that they shouldn't have. The staff has been VERY defensive about this and gave crappy reasons for it which to me is suspicious. Moderation is a joke. Worst I've ever seen on any server, and I played on Project Chaos where a feminist was admin. Varen has banned over 4 people for shit reasons. Those people talk. They spread their negative opinions around and soon enough half the people I knew from Legacy don't want to play here. Furthermore, I have been muted for 2 weeks for saying '' fuck off '' to a person that was in the guild of the person who muted me. Bias and stupidity. I wouldn't have been muted for ''fuck off'' on any server worth a damn. Furthermore, I have never had a positive interaction with Nostra. I really don't understand why he's Council, every issue I've reported has been met with some passive aggressive sarcastic retort like " Well I'm sorry you think so " when reporting legitimate issues. I've once waited hours for him to DM a 15 minute encounter and a few weeks ago he literally told me I can't use an IC artifact I have in my bags because " It would be impossible to transfer " even though I had it. I really don't see what his role here is, he seems far more preoccupied playing Oswald. At least Varen programs and Mers/Vrahn do the RPG system, Vehk just seems to be dead weight. Oh, he also made my mute permanent for ''past transgressions'' even though I have received no warning about those. So basically he's useless and biased, too. I hear he pays the bills but as seen with Wake/Dunril that's a very poor reason to give someone power. RPG system It's balanced by someone ( let's not kid ourselves, Mers has veto over everything, he outright deleted suggestions without any explanation ) that apparently hates ranged classes and offensive magic. Not only is it pretty much impossible to have a competitive caster build that makes IC sense ( what are you going to damage with as a Priest, Divine Sheer? ), but he has this philosophy that melee should do more damage than casters. No one would play mages on Retail if melee DPS were better. Furthermore, the existence of spells like Battle Cry, Obliterate, Burgeoning Rage puts Phys DPS far ahead of Caster DPS, that have no such tools. You see Mages buff people instead of casting Fireballs, because buffing melees is better than doing magic damage since magic damage sucks. It's unfun, it doesn't respect class fantasy, it makes me not want to play. Furthermore, physical DPS classes get QuickAttack/BasicAttack/FullAttack all of which are actually better than the magic equivalents ( Basic > Molten, Full > Focused Burn ) despite not costing any ability slots. The result is a meta in which a Warrior at 4 willpower eventually ends up with more utility than a Caster, since the Caster has to spend points on damage abilities the Warrior gets by default. Fatigue system The new Fatigue is bonkers trash and I have told Vrahn several times that it breaks the game. You get fatigue when you take damage, a LOT of it, and it reduces your damage/healing. This automatically makes DoT builds horrible since the one that bursts you not only does direct damage but he also stacks Fatigue on you, making you deal less damage and healing. The even WORSE part is that builds that self heal like Shadow Priest are damaged by this even more, since not only do they cause less fatigue damage ( because of DoTs and there being no good Unholy nuke ) but the fatigue also makes them damage and HEAL less, making spells like Siphon and Dplague twice as bad as direct damage spells.
  11. AlexV

    [Feedback] Transparency and Public Disclosure

    It is unacceptable that XP is hidden from players when it was once public. There's no reason to hide it unless people are getting XP added by GMs that they shouldn't have. The staff has been VERY defensive about this and gave crappy reasons for it which to me is suspicious. Moderation is a joke. Worst I've ever seen on any server, and I played on Project Chaos where a feminist was admin. Varen has banned over 4 people for shit reasons. Those people talk. They spread their negative opinions around and soon enough half the people I knew from Legacy don't want to play here. Furthermore, I have been muted for 2 weeks for saying '' fuck off '' to a person that was in the guild of the person who muted me. Bias and stupidity. I wouldn't have been muted for ''fuck off'' on any server worth a damn. Furthermore, I have never had a positive interaction with Nostra. I really don't understand why he's Council, every issue I've reported has been met with some passive aggressive sarcastic retort like " Well I'm sorry you think so " when reporting legitimate issues. I've once waited hours for him to DM a 15 minute encounter and a few weeks ago he literally told me I can't use an IC artifact I have in my bags because " It would be impossible to transfer " even though I had it. I really don't see what his role here is, he seems far more preoccupied playing Oswald. At least Varen programs and Mers/Vrahn do the RPG system, Vehk just seems to be dead weight. Oh, he also made my mute permanent for ''past transgressions'' even though I have received no warning about those. So basically he's useless and biased, too. I hear he pays the bills but as seen with Wake/Dunril that's a very poor reason to give someone power. RPG system It's balanced by someone ( let's not kid ourselves, Mers has veto over everything, he outright deleted suggestions without any explanation ) that apparently hates ranged classes and offensive magic. Not only is it pretty much impossible to have a competitive caster build that makes IC sense ( what are you going to damage with as a Priest, Divine Sheer? ), but he has this philosophy that melee should do more damage than casters. No one would play mages on Retail if melee DPS were better. Furthermore, the existence of spells like Battle Cry, Obliterate, Burgeoning Rage puts Phys DPS far ahead of Caster DPS, that have no such tools. You see Mages buff people instead of casting Fireballs, because buffing melees is better than doing magic damage since magic damage sucks. It's unfun, it doesn't respect class fantasy, it makes me not want to play. Fatigue system The new Fatigue is bonkers trash and I have told Vrahn several times that it breaks the game. You get fatigue when you take damage, a LOT of it, and it reduces your damage/healing. This automatically makes DoT builds horrible since the one that bursts you not only does direct damage but he also stacks Fatigue on you, making you deal less damage and healing. The even WORSE part is that builds that self heal like Shadow Priest are damaged by this even more, since not only do they cause less fatigue damage ( because of DoTs and there being no good Unholy nuke ) but the fatigue also makes them damage and HEAL less, making spells like Siphon and Dplague twice as bad as direct damage spells.
  12. AlexV

    [Feedback] Unkown Shores Brainstorming Thread

    The Icon sounded really interesting, and something I would've wanted to do ( or see ) myself, what will all those evil forces playing bodyguards to people.
  13. AlexV

    [Feedback] Critique and Suggestions

    The Balance chat/team is still a mess, 2 months after the thing started. We have about a meeting a month during which Mers tells us why he's right and we're wrong, then he nerfs casters a bit more. There have been no buffs towards caster damage after their ranged advantage went to piss ( HP was doubled ), there are no spells planned to make up for the innate advantage of 3 spells melees have ( Quick/Basic Attack/Fullattack ), which allows a melee with 4 willpower to have as many utility spells ( Purge, Scorned, Battlecry and so on ) as an actual caster. Playing a caster is already miserable due to melee DPS doing 50% more damage, but to see casters nerfed 3 patches in a row is laughable.
  14. AlexV

    [Feedback] Unkown Shores Brainstorming Thread

    Sotoras needs to be accessible again... it's not unknown shoreS if you can only RP on 2 isles, out of which you'll get kicked out of one by elves. As for plots I want to see more stuff like Wolfram. There aren't really random, believable characters out in the world. Some wizard that's doing X thing, this explorer, that hunter, apart from I'kuylan it feels like no NPC is important.
  15. AlexV

    coins and shit

    This is only useful to guilds, people who want to settle and train guards. The typical random player won't have any use for those. What the solo player needs, though, is a way to get more productivity/resources. That's why mats should be sold by silver.
  16. AlexV

    coins and shit

    I've proposed this before, but they want trade to be done mostly between players. I don't like it, either.
  17. AlexV

    RPG suggestion

    One would argue that if there's nothing keeping players keeping when they log in the issue isn't the RPG system, it's the RP or lack of it. This RPG system is a crutch to enhance roleplay. You log in and it COMPLETES the experience. But it is -not- the full experience, it enhances. If you have no reason to play other than logging in and getting XP something is wrong. You can find whatever explanation you want for why your death knight is weak, the setting allows it. If you come and tell me that your new character should compete with my old one that had 20 days played after a while then no sir, we're gonna have a problem. Roleplayers tend to want their characters to be the baddest mofos around, we have XP caps to limit that and keep it realistic and objective, just like we had RP PvP on Prologue.
  18. AlexV

    RPG suggestion

    Well yes that s the point, play longer be stronger
  19. AlexV

    RPG suggestion

    The Ironbound have been inactive due to infighting. The leader killed one of his men, causing 3 members to leave. Veteran is 3K xp. That is the main issue. The plots.
  20. AlexV

    RPG suggestion

    No, not really. The most active ones are Trained or Veteran by now.
  21. AlexV

    RPG suggestion

    Most of the people you see online daily. No need to add more fuel to that fire. If the only thing keeping players around is running around the jungle to find noticeboards the server failed. It's the storytelling that does that, not a grind. This is a role playing server not Vanilla WoW and people who nolife should not be able to get ahead by grinding.
  22. AlexV

    RPG suggestion

    Having arbitrary XP gains defeats the purpose of the XP cap and punishes players that played so far with a cap existing. And again, bias is a thing.
  23. AlexV

    Special Items

    There is ONE, right now. And it's very good. Hard to make though.
  24. AlexV

    Special Items

    There are trinkets and plot related items. .lo item Alchemist Stone
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