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Axis48

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Everything posted by Axis48

  1. Axis48

    Your favorite weapon?

    Put me down for the SIDESWORD BOYS.
  2. Axis48

    The Last Battleground Lore

    THE LAST BATTLEGROUND Though the island has only recently become relevant, it has existed in the Doldrums for many hundreds of years. Formed from a burnt out lava plume that pushed to the surface and went dormant many thousands of years ago, it’s beaches and rocks are always shifting with the ebb and flow of the tide. With little vegetation and no mineral deposits to speak of, it was mostly ignored even by the prospectors of Sotoras and Silver-Eye Island. It only recently gained a name and a reputation after two stranded Alliance and Horde ships beached there, looking for a safe harbor. Unfortunately, the two parties landed a mere few hundred meters apart, and with no other place to go, were forced to negotiate. Reports coming back are mixed, no one is certain who attacked first, but a small war broke out on the shores of the so-named Last Battleground. The war left no one alive on the island, the small chain looking more like a graveyard now than a battlefield Major Characters Senior Sergeant Windhammer - A Tauren officer with a small flotilla of Horde scout craft. His ship along with the others were destroyed amid the Shattering. He lead the survivors of the Horde to Last Battleground. Assumed KIA. Master Sergeant Blastwhiz - A gnomish officer with a detached fleet of Alliance supply craft. His ship along with the others were destroyed amid the Shattering. He lead the survivors to Last Battleground. Assumed KIA. Notable Locations Alliance Camp - Located on the Northern island, the Alliance made a basecamp here after their fleet was destroyed during the Shattering. Undersupplied but positioned near the Old Volcano, the Alliance attempted to fortify their position in case conflict broke out. It didn’t do them much good. The Old Volcano - Located on the Eastern island, the this aged lava plume has long since gone dormant and left the sandy beaches and rocky debris as a reminder. Shaped in a large bowl, it made for good cover during the small war on the Last Battleground. Horde Camp - Located on the Southern island, the Horde made a basecamp here after their fleet was destroyed during the Shattering.With their larger ships but scare supplies, they took advantage of the larger mass of their island in preparations for a potential conflict. It didn’t do them much good. Notes The island chain is small, boasting little in terms of resources, but it’s isolation is considered a resource all it’s own. Notably fish and salvage from the broken camps are available. It’s made up of 3 smaller island blocks, with stony debris and a large burnt out lava plume. Plenty of open ground. Much of the Alliance and Horde camps on the island remains, along with the bodies and wreckage of their ships and soldiers. It’s a graveyard.
  3. Axis48

    Silver-Eye Island Lore

    SILVER-EYE ISLAND The Silver-Eye Island was an altogether uninteresting place, barren, rocky, and in a part of the sea that was not terribly easy to get to. Its use for material gain or as an island retreat were limited, but after it’s discovery some thirty years before the First War, it was eventually built up to be a Goblin outpost for ships passing from Kezan. It’s relative isolation from the rest of Azeroth saw it grow for those looking to deal in illicit goods or hideaway from the long arm of the law. Built up until late into the Second War, Silver-Eye Island eventually saw diminished use as the popularity of Zeppelins boomed. The decline of the ship traffic to the island gave a chance for the rise of gangs and turf wars on the small territory, this small scale war eventually saw two populist factions, the more formal Silverscale Company and the thuggish Gorgeous Boys. Silverscale Company was the last remnant of a local Venture Company branch, that took control of the front end business, happily controlling the docks that had not been destroyed in the conflict and much of the goods being sent to and from the island. Silverscale Company employs bruisers, a fleet of small ships, and a variety of merchants to staff the more ‘civilized’ parts of town while also granting a small cut to the Gorgeous Boys to keep a standing truce. The Gorgeous Boys who were little more than a collection of pirates and thieves, retreated more inland, to the back alleys and rises in the rocky crags. With less investment in morality, they regularly play a hand in stocking the arena bit, run slavery and gambling rings in the backstreets, and shakedown newcomers to the Silver-Eye Island. They keep the crime off the main streets and deal with any would-be criminal gangs that might affect the Silverscale Company or themselves. In the middle of their reorganization efforts, the island itself, amid it’s isolation, slowly found itself pulled into the Doldrums. This ever expanding region of Azeroth swallowed up Silver-Eye Island some twenty-one years after the First War. The change solidified Silverscale Company and the Gorgeous Boys hold on the island, cut off from outside power, any shipping they lost was replaced with local survivors, Sotoras, and shady travelers. The Shattering caused the island itself to drift once again, causing minor damage to the island itself, but little to those stranded there. While some buildings suffered, the main source of pain was the sudden destabilization of their main trading partner, the Tirasian colony of Sotoras, finding their economy stagnating, caused a rather tense situation among the residents. An influx of survivors of the cataclysmic events, as well as exiles from Kolai Island and Sotoras has meant much change for the lonely island. The future is uncertain. Major Characters Boss Hendle Silverscale - The leader of Silverscale Company since the gang fighting ended years ago. Formerly a Venture Company junior clerk, he gained his position mostly due to happenstance and good timing- coming upon a large amount of gold when the clerk’s office was blown apart. With that gold, he bribed, bought, and paid his way into the loyalty of many on the island, leading to his eventual perch in the executive mansion on Silver-Eye’s highest point. Restructuring his operation as the Silverscale Company, he employs a wide range of the islands residents, from the Gorgeous Boys, to dock workers, guards, clerks and so on ruling with a somewhat careless fist- more concerned with maintaining his position than the benevolence of his rule. Executive Cordine Dabbleblast - One of Hendle Silverscale’s friends in the clerk office before the change up, Cordine is a forgettable, greedy, short Goblin. He received the position mostly out of Hendle Silverscale’s need for management. Much of his life before involved short changing clients with the Venture Company, now, his day to day involves spending Silverscale profits on local luxuries and good company. Rumor has it, Cordine’s days are numbered since he’s been found to be spending company money. Executive Gash Sputtercrank - A Venture Company Bruiser who bullied his way into the position after Hendle Silverscale’s takeover of the island, Gash is a competent, brutal, and clever Goblin. He does not speak of his life before, but with his wits and muscle, most peg him for an ex-convict of some stripe. His work with the Silverscale Company is very effective, primarily working with Sotoras and the Gorgeous Boys. The Boss doesn’t bother Gash. Executive Norina Glitz - Previously a waitress, now an executive, Norina got in good with Hendle Silverscale prior to the takeover and has been living as an executive since. Her business dealings are never great, but she’s said to be the most personable of the executives and mostly does what Hendle Silverscale asks of her. Fen Kettleclang - The owner of the Silverscale Inn and business partner to the Silverscale Company, he’s owned the inn for nearly thirty years. There is little to be said for him other than his unscrupulous nature, interested in moving people through and leaving their coin behind. To his credit, he lacks the brutality of the Gorgeous Boys, but those looking to squat won’t get in his good graces. Loka Killclaw - Operator of the Silverscale Arena, she is a leftover from Captain Opej Ogrecrush’s crew. A brutal combatant, she won the rights to the arena in a wager with Boss Hendle Silverscale- where she now overseers the daily battles and events. She’s a curt woman, strong but quiet. Henry the Gorgeous - Leader of the Gorgeous Boys, he’s a big, mean, green goblin. Rather taken with his own vanity, he lives a life of pleasures grifted from the Silverscale Company and the residents of the island. Brutal when defied and kind when everything goes his way, Henry treats the island like his own personal garden, keeping out pests, pruning weeds, and cultivating what he wants to see grow. Beautiful Beatdown Ben - Second in command of the Gorgeous Boys, Benjamin Fuller is a soft spoken ex-soldier from a faraway land. He rarely discusses his personal affairs, but he’s seen as the more approachable of the two in charge of the Silverscale Company- but those that have got a mark on their head from the Gorgeous Boys should be wary of this swordsman. Lady Abigaille Springfield - The daughter of Lord Beauregard Springfield II, current leader of the people of Sotoras. Lady Springfield has taken up the charge of leading the refugees of Sotoras in the Springfield Holdings on Silver-Eye. An altogether pleasant woman, her relative naivety is aided by a cadre of advisors and soldiers leftover from their escape from their island home. Chief Urdo - Former leader of the Razorbranch of Kolai Isle, now lives in exile and leads Urdo’s Exiles. While he was once a rather brutal and sadistic warlord, time softened his heart and the Shattering turned him further. His supposed weakness saw him ousted from dominion of the nearby Kolai Island, he now lives among refugees on Silver-Eye Island, attempting to rally those sympathetic to take back his throne. Notable Locations Silver-Eye Main Port - No doubt the first thing most people see of Silver-Eye Island, the main port, and the only one remaining after the Shattering. Located on the Western side of Silver-Eye Island, it’s home to several ships, ferrymen, and the Silverscale offices and holdings. Goods, slaves, and livestock all pass through the the main port in varying states before being shipped elsewhere or used across the island. The deals are never great, but there is no other place in the Doldrums where you can find so much. Silverscale Inn - The first stop for many after a long voyage into the inhospitable Doldrums, the Silverscale Inn rests on the Eastern side of the Island, looking to the nearby Arena. One of the few places not jammed full of refugees on Silver-Eye, the inn is a place of competitively priced alcohol and private rooms if you’ve got the coin. Most people tend to use the cheaper open areas while they wait for the next arena match. Silverscale Arena - One of the main draws of the island, the Silverscale Arena is as old as the island itself, where mortal, beast, and steel all meet. Popular among all who regular Silver-Eye, there is room for all to watch the battles and earn coin in or out of the pit. Silverscale Executive Mansion - Overlooking the entirety of Silver-Eye Island from the rocky outlook above, the Executive Mansion houses Boss Hendel Silverscale and his executives. Isolated form the happenings below, the Silverscale company still keeps a heavy thumb on the residents of the island below, through social, economic, and physical force. Few get to see the refined grounds. Springfield Family Holdings - A small part of Southern Silver-Eye Island, the Springfield holdings suffered much damage amid the shattering. Despite the damages, Lady Abigaile Springfield and those loyal to her fled here after the scourging of Sotoras. They wait here now, repairing the damaged houses and planning their future in these uncertain times. Refugee Camp - Located on the Northeastern part of the island, this camp was once a storage and holding area for the second port on Silver-Eye Island. When the port was destroyed during the shattering, it’s disuse saw rise to a tent village where many of those now trapped in the Doldrums now find refuge. Among them are Chief Urdo and his exiles. Gorgeous Boy Holdings - clustered around the inner rise of Silver-Eye, Henry the Gorgeous and his Gorgeous Boys have fenced off a private area where they can get up to their usual dealings and make plans. They protect the interests of the Silverscale Company and its main lift to the Executive Mansion, while doling out justice around town- their holdings are still rather dour. Market Row - Just past the Arena and the Inn can be found the Market Row, the Row is home to many small shops, houses, and back alleys. Principally owned by the ‘Middle Class’ of Silver-Eye, Market Row represents the closest thing to comfortable living on the island. Notes Mostly sand and rock, little plant life can grow here meaning most food and building material came from outside the island, same for food. The central island is marked by a rise of harsh stone, with smaller rocks littered throughout. Many of the original buildings are well constructed and sturdy, but the rising population and the turf wars led to many ramshackle buildings, scaffolding rises, and tents to be erected in the city. There are signs of destruction in the city, ruined docks, buildings, and so on, much of this caused by the Shattering. While there are efforts to rebuild, the influx of refugees and survivors has put a strain on resources. Very little in terms of gatherable resources, save for fish.
  4. Axis48

    Unknown Shores, RPG Patch Notes

    RPG Patch 2.1.4 BASE Basic Attack Mainhand Weapon Damage changed to 100% Weapon damage from 115% Full Attack Mainhand Weapon Damage changed to 135% from 140% GENERIC Charge Mainhand Weapon Damage changed from 115% to 105%. Overpower Mainhand Weapon Damage changed from 100% to 95% Cleave Mainhand Weapon Damage changed from 115% to 105% Bludgeon Melee Action Check ratio changed from 1050% to 950% Heavy Kick Melee Action Check ratio changed from 500% to 450% Throw Spear Melee Action Check ratio changed from 500% to 450% Revenge Missing Health ratio changed from 15% to 20% and Mainhand Weapon damage from 75% to 70% Boomerang Toss Melee Action Check ratio changed from 300% to 275% WARRIOR Mortal Strike Mainhand Weapon Damage changed from 125% to 120% Heroic Strike Mainhand Weapon Damage changed from 110% to 100% PALADIN Crusader Strike Mainhand Weapon Damage changed from 140% to 135% Blessing of Sanctuary Buff changed from 15% Damage Reduction and 2 Con to 18% Reduction and 1 Con SHAMAN Storm Strike Mainhand Weapon Damage changed from 140% to 135% DRUID Mangle Melee Action Check ratio changed from 300% to 275% ROGUE Mutilate Mainhand Weapon Damage changed from 85% to 80% and Offhand Weapon Damage changed from 85% to 80% Eviscerate Flat Damage scale changed from 30 to 25 PRIEST Power Word: Fortitude changed from granting 3 Con for 5 Rounds to increasing Maximum Health by 120 for 9 Rounds
  5. Axis48

    Unknown Shores, RPG Patch Notes

    RPG Patch A, WARRIOR Mortal Strike damage scale changed from Mainhand Weapon Damage* 120% plus 75 as Physical Damage to Mainhand Weapon Damage* 125% plus 60 as Physical Damage. Heroic Strike damage scale changed from Mainhand Weapon Damage plus 2.0 Strength Scale * 115% as Physical Damage to Mainhand Weapon Damage * 110% plus 2.0 Strength Scale as Physical Damage. ROGUE Mutilate damage scale changed from Mainhand Weapon Damage * 70% and Offhand Weapon Damage * 70% as Physical Damage to Mainhand Weapon Damage * 85% and Offhand Weapon Damage * 85% as Physical Damage. Blade Flurry ability removed and replaced with Eviscerate. Eviscerate (10) (Martial) Target Attack, Mainhand Weapon Damage * 20% plus 30, All remaining Energy will be consumed when using this skill and 25% Damage will be added per point of Energy consumed
  6. Axis48

    hi im das

    tfw you're the least popular introduction thread
  7. RPG ABILITY DICTIONARY The RPG system has a long list of abilities and spell effects for players to use in game. This document will list those abilities and the terms associated with them. Discussion, questions, and suggestions can be made in THIS thread. RPG TERMS RPG ABILITIES
  8. RPG System Primer - Intro The RPG System is a fascinating system that is integrated into your base character and allows you to develop your character your way, without a heavy focus on AFKing or split second skill. While the system does encourage intelligent play, devotion of time, and risk management, the system is more even handed and staggered, so that everyone has a ‘chance’. The system uses a series of commands to function, almost all of them reached via the ‘.rpg’ command, found in your RPG Handbook, or RPG UI. Simply typing this ingame will give you a huge breakdown of commands and extensions, allowing you to see the vast list of things you can do in the system. We are, however, discussing combat details today. An index is available to control+f to all the topic at any time, topics can also be condensed for easier viewing. 1. RPG Character 2. Making a Character 3. RPG Combat 4. RPG Equipment 5. RPG "Terms" RPG Character Making a Character RPG Combat RPG Equipment RPG "Terms"
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