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  1. 8 points
    Hi guys. Before I start this essay (yes, it sadly has to come to that) I would like to state a couple things for the record before I jump into this: Firstly I write this as one of the people who possibly (others are welcome to contradict me here) knows Dragor / McDankus the longest even prior to him having even created Dragor Bloodfury so what I write in terms of him as a player I write from experience of having seen him developed as a person and an RPer going as far back as earlier servers such as Prologue and the various phases that followed. This may constitute as having bias towards him or possibly even against him, i'll leave you guys to be the judge of that. Secondly I write this also having seen the fracas that occured in the LFRP Channel which incidentally should be re-named and a [Discussion] channel added in the game as literally no-one uses it for its intended and, ironically, metagamey purposes. I have however not seen what happened on discord due to being banned from the majority of discord channels. Thirdly i'll be avoiding writing about the Haven NPC issue as this is something i've been investigating myself and, honestly, does not relate to the ban but is part of a deeper problem with US which requires its own thread which I may be writing when I get back from holiday on Tuesday With all that having been said, lets start with Terra's official post, i'll colour code what I am referring to in the quote and my responses below First right off the bat we have Elle being incredibly antagonistic and this is by far from the first time he has done such either by being directly abrasive towards staff or simply passive aggressive / carefree about genuine qualms and issues with the server. Not only is this in itself in violation of the 'be respectful of each other' ethos / rule but frankly its a poor way to run a D&D campaign let alone a server with many more people. If anything this reinforces the attitude that the server is for a small closed circle of friends and that anyone else who is present is simply an inconvenience. The issue with this particular point is rather clear cut with Frankus messaging Elle in private messages: "Be respectful. At all times. This is not optional. Show respect to your fellow players, regardless of their faction or affiliation. We are all playing this game to enjoy it, and being rude or disrespectful to another player does not enhance anyone's enjoyment. If it enhances your own enjoyment, you undoubtedly do not belong on this server. Being respectful is easy enough if you think about it. Even players that you dislike or seem unable to get along with can be treated with respect. When all else fails, the ignore filter is in place for a reason." - UNKNOWN SHORES RULES This rule is quite clear cut and simple. If Frankus was being abrasive in a private message: ignore him? It's really not that difficult to block someone on discord or even ignore someone in-game which is not against the rules contrary to what many seem to be under the delusion of. So for this to be the primary reason for the ban is frankly absurd and shows that rather than deal with the problem this is a case of a revenge ban for something harkening back quite a long time, it is quite clear that both Varen and Elle have members of the community they have no time for and consider pests regardless of what they do / don't bring to the community. It is worth pointing out on this particular issue that this decision came after it came to my attention that the same permanant ban was also being considered for myself especially considering i've had no official warnings logged or being informed of except for the point where I was banned from discord for disrespectful language. The actual quote I got off the member of staff (i'll let you point the dots together here) is: I know, this isn't about me, this is about Dankus' ban. But Dankus' ban, problematic though it is, is simply a symptom of a much larger disease currently lurking on Unknown Shores and manifests itself in the following attitudes: "Our way or the highway" "If you don't like it there's an uninstall button" It is highly hypocritical for members of staff to demand respect from a playerbase whilst it is unable to grant that very same respect back. And these aren't just isolated cases. For a community that has been around as long as this one, a lot of the -same- issues come up that frankly aren't looked into or solved but rather the names are replaced. Do we start calling Elle 'Zarquon'? The sneakyness as well is highly questionable. I've been considered for a permanant ban on the basis that allegedly five people have contacted Varen complaining that myself and Dankus returned to the server following our hiatus. If you don't want memes made about you then stop doing absurd petty stuff like this which would send IMGUR going crazy with the amount of shoppable memes from this sort of material. It may come as a surprise to some but I don't actually think Dankus should be unbanned. What he did was daft, in violation of the rules and should be punished. But that's what we all saw and witnessed and not this magical backlog of issues that either weren't logged, cannot be proven or are completely arbitrarily conjured from fictional mindsets. I'd honestly say a 5-12 day ban for it and increasing that for repeated offenses and it culminating in a 3-strikes-and-you're-out. The begging afterwards for an apology and a "Yes I know I did wrong" smacks of primary school (or elementary school for some people) attitudes to enforcing power roles. There's absolutely no need for this other than to fuel egos from the demanding party. Agreed. As mentioned previously respect is a two way road not a one-way highstreet. Agree wholeheartedly. This harks back to the issue of things not being logged and there being no paper trail. Honestly I would even suggest a publically viewable 'WALL OF SHAME' on the forums where warnings and bans are issued along with the reasons / evidence for just to players are aware and all the cloak-and-dagger nonsense can be avoided. Transparency works wonders. For a server with such a low and dwindling population its not only doing very little advertising but its also not very keen on keeping or retaining players because, and this is shouted from the rooftops on an almost daily basis, those who manage and run are happy and confident with what is happening in their own circle(s) and couldn't care less what is happening outside. I'd like to just wrap this short essay with the following. Yes a server has its problems, that in itself isn't a problem. There's an old saying: "Getting stuck is ok. Staying stuck isn't" And whilst Unknown Shores is not Epilogue, Prologue, Tales, Wake or any of the other servers that came before it carries not only the same mantle but also more or less the same community. And time and time again the same issues crop up with different people under different usernames but we consistently fail to learn and adapt to past mistakes. Here is a small challange not just to staff but players as well: https://docs.google.com/document/d/1dvzA9w__5PKEBcrfPdEOPZkqOswtSDz-0pyq1e_UKWk/edit This link is to a guide I compiled over 6 months ago, half a year. A lot has changed in terms of the land we RP in, factions rise and fall but problems remain the same. Have a look down that list and take a note of what problems remain and what problems have been solved, it'll be somewhat of an eye opener. I love this place, I really do, but it needs to see some change before it goes down the same route as past servers.
  2. 7 points
    The only thing I don't like is that there weren't any proper warnings given. Yes people can be dicks, but why let things escalate to the point of a 3 month ban straight away? Warnings are the perfect solution to give people a chance to change their behaviour, plus you have an actual history you can point to when dishing out the serious ban hammer. And I'm talking actual official warnings that are logged with screenshots on a person's file (preferably a publically accessible file), not a single message in an OOC chat in-game. It would avoid big drama, either because the offending player changes their behaviour or because they keep pushing and get banned, at which point you can say "well we did warn him, just look at these logs; he already had 3 chances to change but didn't". Nobody would kick up a fuss about that, it would seem fair. Instead you're left with this; where a big dramatic statement has to be made and players are up in arms with disagreement. Honestly I would suggest letting Frankie return with a final strike official warning; if he gets rude again he's out.
  3. 6 points
    I wasn't going to comment at all to avoid any issues, but I felt having a statement from the person who was banned matters at this point. Looking back at the whole situation with the ban, It could have been handled much better. On my end, perhaps my vulgar tone of language could have been reduced a bit, but on another note the way I speak is just how I speak unfortunately. Many here will know I use such colorful language often to emphasize points, sometimes a bit too much. The situation started after speaking to Lang about the NPC prices system, something which at the time myself and a few individuals disliked for a number of reasons (which currently aren't the focus of this thread.) This divulged into a debate about how a certain NPC faction (not too important to the topic) would have to pay for all of their NPCs in conjunction with the system, due to a number of IC/OOC angles. The situation escalated when a number of people chipped into the discussion, and some tensions were high when shitty comments were made on either side. What fueled the fire in my belly was the general attitude of a certain Head Keeper, who's response to our critique was essentially "if you don't like the way things are, uninstall". For me, this coming from the Head Keeper, was immensely insulting and such an immature attitude to have. A server with such a small playerbase should not have this as their ultimatum, and instead should be looking at working with the players rather than against them, something I see often than not. Admittedly I made a comment or two that maybe shouldn't have been said, but apologized later on in LFRP for it. After the Head Keeper slapped a 72 Hour Ban warning in LFRP for anyone continuing the discussion (something I found a bit over the top and seemed to be an act of "I can do this because I can") I decided to poke the subject still, more so annoyed that the Head Keeper was behaving in such a manner. It really speaks volumes when the curator has to warn the Head Keeper on their behavior towards players, publicly, in LFRP. I was banned of course for 72 hours, I still felt that was a bit much especially over a verbal spat. The discussion itself did not deserve a 72 hour ban warning, and staff shouldn't be trying to force bans on people in an effort to silence their disagreement with a system. Everyone is entitled to their opinion regardless of who they are or what people think of them, and to behave in such a manner is downright wrong. As Skippy said, it's reasonable to ask OOCly how NPC or Player Factions are operating in conjunction to systems, to ensure there is transparency and also consistency towards all groups. I'll take responsibility for making a small ruckus in discord post-ban, although after a few minutes I stopped talking and let the discussion flow after some people were angry I was banned. Eventually it lead to Elle stating "I know how to stop this" and abruptly banned me from the discord. No warnings, no one pulling me to the side and going "cool your shit man", just a straight up ban. Should I have called Elle a petulant child in PMs? Probably not. But if the chat history of that was to be shown here, people would see that Elle had more than enough time to block me. Instead, they responded with: "No. I'm just not dealing with shitting attitudes. Please, insult me again, because I don't have to allow you on shores. It isn't your right. You don't get to act like a shithead and keep playing here like it's acceptable." Elle, Head Keeper, 05/16/19 And there lies the problem, in red highlight. That clear display of goading because someone -CAN- stop someone from coming on shores. I'll be honest, I don't like Elle, but I probably shouldn't have insulted them the way that I did. But at the same time I must stress, like others can agree, this is has not come without similar behavior on Elles end. There was a quite sensible issue we had a week prior, where Elle contacted me about not taking the piss out of Haven as much being the Argent Dawn 2.0 etc. I complied, politely explained my reasoning behind it and expressed it was a joke, however I would tone it down. We did not have any issues since. Moving on though, as this is not all about Elle (nor is it a personal attack on them), I look at how Varen handled the situation. I reached out to Varen, as I believed Elle had been a bit heavy handed in the dishing out of bans. Admittedly some of my language and the way I came across as quite angered, hostile, something I should have toned down. But after being treated in such a way by another staff member, it's sure to make your blood boil. A few minutes into the discussion Varen stated that I, personally, was making people not want to play. I asked for validation, even though I may have come across a bit strong. Of course Varen tried his best to handle the situation, stating that it wasn't an issue with staff attitude as I had claimed, but an issue with my attitude. Perhaps to some degree, he was correct. However, the next thing he said was something that really did make me feel unwelcome, and made me believe this ban was truly unjust: "The point is we've had several players quit the server over people being dramatic as you've been, and ever since you, dascombe & co of people who acted in that manner on a daily basis left, we had a fine relationship with players. And that's what I'm looking at right now. People who tell me "McDankus and dascombe are back?"" In my frustration, I challenged the statement, as it seemed to me that this amount of players were just a small clique or bubble together. Varen claimed it was five people who openly spoke to him about their dislike for myself, dasc and others. He also claimed "the rest just doesn't want to deal with the drama". This would make me believe that a good majority of the server were against myself and dasc, and it sounded like perhaps a reason for the ban was to get rid of myself to allow these players who had quit to return? The further I delved more into the discussion, the more it sounded like this was server politics. This was further reinforced by another statement Varen made: "Who's more important, you or 5 people?" This quickly became an issue where it was clear that this miraculous group of 5 players were having a bias impact on Varens decision making. I could understand if I was warned about this behavior before, however since the ban no staff have approached me about warning me for -anything- other than Elle with the Haven stuff a week ago. There has been no documented warnings of what I have done, and if there are, staff clearly are choosing not to disclose this for whatever reason, even to me. So how can I improve and stop people from leaving, when staff are not telling me? This raised the question now that, if 5 players disliked a staff member, should they be treated with the same sort of bias when handling disciplinary issues with them? Now, Varen stressed that the bar they want to uphold is (in his words) "Sensitive", and even confirmed that the environment should be PC, which apparently is stated in the rules. The issue, so Varen went on to say, was this: "The dripping sarcasm, the outright insults towards all these things we've been working on for ages now, that's the problem." Many people here should know that such sarcastic attitudes can be seen from many others players, some of which go relatively unpunished as well. It seems to me that a few individuals are normally targeted because, as others above have identified, they don't fit the bill for the clique that is being fleshed out in this server. This is further proven and reinforced by another line Varen said: "You change the way you speak or leave" This has slowly started to become an environment where someone has to tiptoe around people because of their feelings, no matter the discussion. Further in the discussion, Varen stated that insulting the server systems is a personal attack on the work that people have done. If this is the case, and I say "Oh, the RPG Combat system is shit", does that mean I am to be punished for a personal attack? The other problem I see here is the emphasis on the rules, as if they are the 10 Commandments. The problem with that is certain members of staff seem to be getting away with not showing respect to their fellow player. Respect is earned both ways, not given through right of attaining a position of power or authority. I will be 100% honest and state this is not the entirety of the conversation myself and Varen had. I am willing to clarify anything or any points, or speak to people privately about anything that might have been missed and said on my side and Varens. But these are key points that contribute to the situation that you, the players, should know given staff have only given their side of the banning. All statements above, highlighted or not, can be proved and justified, but I will not do so publicly since I don't want to make this thread a screenshot dump. Moving on, this whole fiasco has outlined major issues in Unknown Shores. Firstly, the relationship between player and staff. There's been quite a divide as far as this goes. You tend to boil down this into two groups: 1) The people who are liked by staff (considered to be in the clique as we know) 2) The people who are disliked/tolerated by staff (the ones who are told "change or leave" essentially) This causes major friction because the latter group are often people who, like myself, are honest and very vocal when we need to. This is mainly because as roleplayers, we are passionate about what we do, and when we see an issue you're damn right we point it out. I'll admit I could do it a lot less crudely, but I will stress the fact it is who I am. It sadly won't change, I can only try to be somewhat politer, but it won't change the fact I'm a blunt, honest and sometimes crude person. People lack faith in staff, primarily because of general hypocrisy. We've seen examples of staff members break rules and get off with no punishment at all, and yet when players have similar issues, the problems get dropped on them like a ton of bricks. I understand the "my way or the high way" attitude, staff have a vision they want to deliver, but when your player ultimatums are "don't like it, leave", especially for such a low pop server, you're really asking for trouble. The method of punishment is also, at best, ludicrous. From what I am told, there is a warning system in place on discord, but rarely ever have I seen a warning system implemented for server disputes. Throwing a 72 hour ban warning, especially over a verbal dispute, isn't a warning process. It's an effort for someone to silence a group of people because they don't like what they're hearing, and that's that. During this entire process, other members have staff have told me firstly I've been considered for a perma over called Elle a petulant child. Additional questions have come to light over metagaming and allegedly spreading false lies and hateful rumors OOCly, yet little proof has come to light to say I have and should be judged for it? Regardless of that however, it is clear staff aren't properly executing their disciplinary procedures. I, for one, have not received any official warning points or cooldown periods for -any- of the issues I'm being banned for. Metagaming? No warning. False lies and rumors? No warning. Making players quit? No warning. Yet when something happens like this, staff (Mainly Varen and Elle) decide the best action is to find as many faults to me as they can to justify giving me a perma ban with a 3 month wait to appeal? That's not punishment. That's witch-hunting and considering what's been mentioned above about peoples opinions on myself, I'd go as far as to say it's bias to a degree. I'm not saying I'm innocent. I've mentioned multiple times I should have handled things better and not in the ways I did. I apologize to Elle for the insult to them directly, and also to Varen for any sort of attitude I had at the time. This is not to say I'm begging to return. I deserve a sentence of sorts but anything more than 2 weeks for me is silly. I can't say I can change 100% to your "ideal" community member, but what I can do is make steps to avoid drama. That is why, should staff consider lifting my punishment, I would be fine to remove myself from OOC channels. Retain a discord rank where I can make tickets and have no input in OOC stuff, and remain out of LFRP or OOC in-game channels. I do apologize for the long, daunting post, but when I got into this I was told to be honest and speak my mind and how I feel. I don't want a giant drama fest, and I sure as shit don't want the server to struggle over this. But one thing I will not accept is a one sided argument without the facts from all sides being lay bare for the community to see. They deserve to know how staff are handling this as much as anyone here. No one is free to believe what I put, or support me. None of that matters, but everyone is welcome to come up with their own conclusions. I just want to RP, and bring Horde RP here, as I always prefer to do. Lok'tar!
  4. 6 points
    I guess I'll chime in as well, even though I would prefer not to, since what I am about to say will further cement me never being accepted back into a staff position. But fuck it, I prefer honesty over asslicking. In my eyes there is only one reason why Dankus got slapped a 3 months ban, and I already told him that: It's because he can be so fucking annoying. As a person. Not saying that he is a bad guy. He is not. I can think of so many other people that are downright cunts or malicious, little rats. He is not one of those. The only crime he is commiting is a combination of three things: He is honest, he is loud and he is persistent. Three qualities that can prove to be very nervewrecking for people on staff, especially if staff are very convinced of their "highway". I so much want to leave Varen out of this whole discussion, because we all have to agree upon that Varen is the pillar that keeps US standing and is, in my eyes, largely not to blame for a lot of the things that go wrong here. He is a programmer with the right ideas, but he does not have the nerves, the patience or the expressiveness to truly deliver these ideas in a way that everyone can acknowledge. If you ask me, he is simply in over his head with running this show all by himself and the people that are closest to him right now, mostly referring to Elle here, are making it worse. I don't want to say Elle is a bad person. But it is easy to say "If you don't like it, leave" when you live in the castle and the rest live in the stables. I was living in that castle once. Never did I argue for a bigger bed for myself, or more silver on my paycheck. I would like to believe that I stayed "humble" in my staff position. But very politely telling community members to "leave if they don't like your paradise"? I would not say that's humble. I consider that bad attitude. When I applied to be a staff member again a few weeks ago, I was declined and later told that nobody wanted me back on staff. Because I had a "bad attitude". Apparently, staff is no longer hired based on competence, but rather on how well they "fit into the clique". Because if a few snarky comments I made are reason enough to keep me out, then how about you look at ya'll in the mirror? I shouldn't generalize like this, it's mostly just Elle to be honest: Someone that keeps alienating player after player off of this server, since they quite frankly can't tolerate the attitude they are getting from him any more. And that's the person telling me I won't get back on staff because of my "bad attitude"? If you guys want to turn this server into your own little paradise where you foster community members that fit well into your own little clique, while alienating everyone that has rebellious thoughts, then yeah... keep Dragor banned. If not, maybe let someone handle bans and other community-related stuff who has a tougher skin, more tolerance and more understanding for other people's feelings, someone that is good at listening and is more compassionate. Someone that doesn't sperg out into arrogant "don't like it, leave" responses because some guy is disagreeing with him.
  5. 6 points
    This sort of response is unbecoming of any, quite frankly, any staff member. I have personally been witness to a few comments similar to the above and, honestly, it's quite a rude stance to make. Even if players aren't "owed an OOC explanation" it doesn't sow the seeds of a good community by, essentially, telling people debating a topic to 'piss off' if they don't like the answer they were given. It's things like that which lead to discontent amongst the playerbase and will, in the present and in the future, cause players to leave and not give the server a second glance. In all fairness, McDankus may have come off strong in what ever conversations were had behind closed doors, and a temporary ban may have been necessary. However.. I will follow that statement with the following: Giving a player a ban from discord and the server without following the guidelines, and rules, that you yourselves created gives off a corrupted impression upon the players. Personally, I do believe that a three-month ban for a squabble that, from my point of view, happens almost on the daily in Discord leaves a sour taste in my mouth. Just because someone disagrees with you does not constitute banning any player for any amount of time. If this argument had involved two players, and not the Keeper who essentially runs Haven as their own paradise, I am positive that the discussion would have ended with a much different outcome and, perhaps, both participants would have had simply agreed to disagree. Perhaps if bans were not thrown around so easily, just because one didn't want to discuss it any further, then the situation may have not escalated to this outcome. Ah, well, my own two-cents. Cheers.
  6. 6 points
    Hello, everyone! Your wonderfully evil Head Keeper here with an update about Ice Island. First off, I’m sad to say that my initial estimation of Ice Island being released by the end of this month is not going to be feasible. Our initial and current desire for Ice Island requires far more man-hours of work then we originally thought. The great golem, Axis, has been hard at work on populating the overworld of the island with wildlife and various other NPCs. Making NPCs that are balanced to be challenging, fair and realistic for what they are is a long process, but he is doing a wonderful job. There will also be far more locations and small ‘dungeons’ and encounters out in the world set up with DMkits that you will be able to solve and enjoy without needing a keeper at all. This requires a great deal of creativity, ingenuity and time. Coupled with providing for players on the current islands, this takes time.This is a lot of work and perhaps quite ambitious, but it should allow for things to flow more smoothly and at a reasonable pace for both players and staff to handle, while also giving our staff a chance to continue being players if they so desire. It’s important for us to be able to ground ourselves at a player’s level to avoid becoming murderous on PCs. Or, maybe that’s just me. On top of that, we are also writing detailed lore for the setting. While it is mostly for DMs, some of it will be released for players to view, like the magic lore we’ll be writing. To elaborate on that, any veteran WoW rper can tell that WoW’s magic lore is… all over the place. But, that’s what we get from Blizzard. However, with the setting we are playing in, we have a unique position to make things… more consistent. This will allow DMs and players to understand -how- magic works and provide a consistent experience for that. But, this allows us to build off a stable platform with more powerful rituals and spells and other magicy things, in a consistent way that both players and DMs can work off of. To note, we’re not reworking the basic of WoW’s magic, but rather, expanding them with the changes put onto them by the unique situation of the Doldrums. And perhaps, this will give players some tips on finding out why these changes happen! We have a few other things we will be working on to release with Ice Island. New building rules and clarifications. Territory and node control, and several other things. Ice Isle will have -one- neutral, mostly NPC controlled hub at launch for players. This will provide all your important NPCs and be the -only- safe area of the island at launch. The good news is! Players will be encouraged to change things up and build upon this foundation. I’ll release more information as we complete certain things to apprise you of our progress. But, know that while it is taking us a while to do it, we are taking our time so that the experience is fun out the door, rather then a few weeks or months down the road. Avoid tall grass, and slam that bottle of wine! You’ll need it.~
  7. 5 points
    '' I am Sir Alistair Roux. Former Knight-Commander of the Grand Alliance and the ninth legion. Loyal member of Her Majesty's dreadguard. Veteran of the First, Second and Third Great Wars. Veteran of the Northrend campaign. I was the son of Darius and Morganna Roux. The husband to a beautiful wife. The father of two wonderful children. I have fought in life and in undeath, and I have fallen. Twice. I stand in front of you now as a Knight of the Ebon Blade. An abomination and a monster, but a knight nonetheless. And I'll fight again, so you don't have to. ''
  8. 5 points
    I have to agree that the ban is a little too long in my honest opinion. From my standpoint it feels harsh. Secondly on an IC perspective, a lot can happen in three months both OOCly and ICly in the Shores, so him returning after three months would make him feel out of place and would discourage him from wanting to come back. If I were to give my opinion. I think he should be able to appeal in like one month maybe.
  9. 5 points
    Well, its been another month roughly, since the last update. I've a few major updates here and not all of them are likely to make people happy. But, after a discussion with Varen and the rest of staff, we've come to a decision of what we feel is best for the server in the long term. Ice Island is moving forward and closer, albeit at a slow pace. I really can not find a way to express the workload this has on the team and myself. As such, we've come to the decision that currently maintaining the workload we have will only result in a massive staff burnout. So, what does this mean? Well, for starters, we will be trimming back on several things we've had open for players to do lately. Primarily, world edits and gob building(such as spawnable garrison buildings). We will no longer be providing them for players until Ice Island. All player building will now rely on the architect system for the time being. To make up for this, we will be releasing a few housing updates for Haven, specifically to offer some form of player character housing for those who wish it. There will be a small cost in silver to be paid every month for these. Businesses, will still be available. But, other then that, no gob or world edits will be provided by staff. We apologize for this, but its something we need to do without if we will ever release Ice Island in a reasonable time frame. Secondly, I will be scaling back required keeper support on projects. These are the tickets that normally end in a player character doing something for a paybox. NPC hiring(aside business workers), custom weapons, magical projects and experiments, ect. I am hoping this is a temporary measure, and for those of you with tickets currently open for related things; We will be finishing those up. It is only new ones that will be denied. This is a temporary measure while I work on a few guidelines for both Players and Keepers to make the normal process far more RP and player-driven then it currently it. We will still allow things like languages, healing permanent injuries and a few other things that are heavily linked to rules or minor things. I'm sure many of you by the time you reach this point are curiously what we are doing that requires such cut backs? Well, below I will provide a general list of the current checklist I have for things we need to work on and fix for the server. 1) As previously mentioned, I am working on a set of guidelines to streamline and change how staff handles player character projects and NPCs. I am very unhappy with how it has been handled under my time as Head Keeper, and I know this place would be more enjoyable if we moved away from a dull, mat grind paybox to solve everything players would wish to do on here. 2) Forum updates, much of the lore or system information on the server is on our forums and much of the older information is both heavily out of date and hard for new players to understand. We will be going over it all and getting things both up to date and easy to digest. 3) Ice Island, the mysterious 'soon' update. This last month has been terribly slow on the island's progress, however we are moving forward. We still have a few dozen locations to finish up, and a great deal of lore to write. This is a large reason for the above cut-backs. As we are unable to move forward at a reasonable pace and maintaining the current workload we have. 4) The RPG system. Anyone who has played for at least a month on here will know it is a flawed system. We are not ready to really talk about the direction we are going with this, but we are in talks on a large scale overhaul for the system. I've no eta or any date to give on this, only that we -are- working on it. Anyways, that is just a third of the workload and things we are working on in the background. We've things like building rules, wrapping up current narratives and still providing an enjoyable place to Role Play on our plates. Be assured, we will still be holding small events, finishing a few current major storylines and providing a place to Role Play, albeit a little less in staff support for a bit. Please, enjoy yourself on Shores.
  10. 5 points
    Hello, international champion in bad role-playing here. So I've returned to play on Unknown Shores for a week now, simply because I didn't feel like finding a phase on RPH and my own server is down at the moment. This isn't to shit on Unknown Shores, nothing about this thread is no matter how much some "epic memesters xd" will try to bend it into a contest about calling staff retarded in the most creative way. But, if Unknown Shores wasn't my only choice, I wouldn't really be here or have started here again. So I'd like to help. By offering suggestions and opening what could become a friendly debate, you know, before people start to flex their egos. I'll divide this thread up in chapters, because I want to be an author, so might as well roll with that theme. And for good measure enjoy some creative titles of said chapters. Thanks for the attention. Chapter I: New Beginnings and Why They Suck Here The most observant of those on this server will notice I already brought this up. And while Silver-Eye has of this thread been fucking flexed on by a big Ancient Black Dragon from Forgotten Realms(which somehow uses fire instead of acid), this is more about the starting zone. Entering the zone will tell you two things. One, which is in contrast to the nature of this thread, pretty fucking amazing. It shows you how the server works, how the system works, how to give coins to a jew and how to pick out your targets for an epic victory royal gank. But, on the other hand, you're welcomed into a single-player experience. There's nobody around. That may be a negative impact, because places such as Role-Playing Heaven have a spawn filled up with people spamming unfunny 4chan memes. But there's people. A second issue is also the outdated Oblivion reference that allows you options which can completely rip you off. Right now, you can choose to be a "soldier" and gain 90 combat EXP. 90 COMBAT EXP. Other options give you profession increases and whatnot, which is purely, logically better options. That is, if you know that much of the system. So right off the bat, this needs to change, quickly. The next part of the issue here is the fact that you can go to ports and whatnot around the little world, but... Nearly nobody resides around them. Once again, you'll be met with a complete single-player experience. Since nobody plays enough near these docks and landings. So unless they know the damn gathering system, they'll wander off and log off. That's it. You've lost a potential player. End of the line. Only way to prevent this is for the player to be in the Discord and be actively engaged enough to ask for help on where to go. And that'll most likely be Menhirs, but I'll return to that in another chapter. Summed up, y'all need to have an adaptive starting experience. It needs to adapt to the changes, so make a flexible spawn. What you have right here with NPCs needs to be easily changed for future things to be implemented. And you NEED to expand that adaption to your spawn locations from the captain NPC. It needs to teleport people where there's active players. A little suggestion was made by me earlier, which can be found here. I tried to update the starting "jobs", what your character was and all that. Chapter II: Production of Mankind and Why it Needs to Change Perhaps the thing that upsets me the most with Unknown Shores is the damn productivity and how heavy an impact it has. As it stands, all there is to collecting resources, building a cool ass church or something, is grinding and time. You need to get the materials, which is based on chance and finding just the right zone, it's based on gray materials which cannot be focused with productivity. I repeat. I can literally not focus on mining stone instead of like, iron or hecking thorium. Which should probably be fixed, since it has infuriated a local tower-builder, from what I've heard. And apparently you can trade gemstones for stone and hardwood? I think? And after collecting the materials, you'll need the proper architecture level - AND THEN, THE PRODUCTIVITY TO MAKE SOMETHING. In this process productivity is linked to everything. Y'all really need to cut down on that shit, since right now I get three productivity a day and I'm linked to that productivity. Because there's no people around. I understand this system is handled for having more people working in it, but the state of truth is that there isn't. There's not enough players. There's me here in Port Drustgarde(sometimes with company but that'll pick up post-holidays) and then there's Menhirs. There's nobody else around, an economy can't work like that. So if you want the last people to not just call it quits because they're tired to productivity, you have a few options. 1) Increase gain of productivity throughout the day. 2) Make productivity able to be increased through an item or resting in a bedroll or something. 3) Make productivity a little less important, by say making gathering only take 1 or 2 productivity per tick instead of 3. Now I'd like to say these changes, if applied, should be temporary. Since they're not fit at all for a larger playerbase, should Unknown Shores ever attain that again, and should be lowered if that'll be the case. Do not dismiss this suggestion as "the economy will become fucked", it won't. Not for our current playerbase, which you really should focus on. Chaper III: The Absence of Gods, and the Question That Asks; "Are We Alone?" This ain't an insult. I promise you that from the depths of my heart. But Y'ALL ARE LIKE, FOUR ADMINISTRATORS OR COUNCIL MEMBERS AND WHATEVER, AND I ONLY EVER SEE VAREN AROUND. And don't get me wrong, I've tried to get my hands on some sweet Varen exclusive nudes for my shrine to him, but so far that hasn't been a possibility. I can get not playing on your own server, truly. But the fact that I never, ever seen the other three do anything that impacts me to my knowledge, makes me think a bit less of the three others when it comes to authority. What do you do? What are you scheming? Why are you in the position you're in? There's so many questions which I don't know the answers for, and I'd be willing to bargain that many others don't either. Give us some life signs my dudes, post in general chat, post some memes, damn even just log on and make a wacky .announce every now and then. Just show us your presence, because right now you're barely visible to us. Y'all still ain't getting no shrine dedicated to you, that rights belongs to and will always belong to Varen. Chapter IV: The Law Which Dictates the Physical Realm, a System of Possibilities So you've a pretty advanced system for combat, I'll say that. Good job, if I had the same knowledge and dedication as you had, I'd probably make my own system, alas I don't. And I am also wishing for the sweet embrace of the apocalypse so that I may finally rest, so I'll probably never get around to it. The ambition though, blinds something that I wish it wouldn't. Overview. The system's abilities are kind of... Repetitive. And boring. Let me give you an example. You're a warlock. You're a master of unholy magic, you've bent it to your will - and for good too, fuck it. You're a nineteen years old human female warlock, chaotic good. Let's roll with that. Upon becoming a warlock, you gain SPECIAL CLASS ABILITIES. Five spells, five powerful spells that can impact your enemies at high velocity and heresy. Your choices are... Curse of Exhaustion. Your enemy's next attempt to move or flee will FAIL! And then-... Wait, there's nothing more...? Uhm. Right, sure-- wait this is just Terrify but without the essence... Right, there'll be better choices! Curse of Agony. You inflict your target with such agony that you deal DAMAGE OVER TIME, SCALING WITH YOUR WILLPOWER- wait this is just corroding magic... W-Well, the more aggressive sounding spells will surely be more interesting! CHAOS BOLT! YOU DEAL DAMAGE, MADE BY FELFIRE TO AN ENEMY!-- wait is that it, uhm this is like.......... all other attack spells... huh... FEL ARMOUR! YES, I CAN SHIELD MYSELF WITH MY UNHOLY POWERS, WHAT AN ABILITY! It also heals me, great! Oh, of course I can't use Divine spells, that makes sense! Wow, this spell has a lot to offer, surely the last one will be-- shadow bolt. you deal damage. So you'll spot a pattern here. There's no creativity in these spells. No quirky side effects. No advantages. It's black and white. And it's honestly put, plain boring. I'd HEAVILY recommend making spells with more flavor. And hell, if you even need inspiration, I made my own Pen and Paper-inspired system on tales with tons of spells but not too successful, you're free to copy and take inspiration from there if you're unsure where to start. Or even Dungeon and Dragons 5e's spells(to this one I'd like to note, however, to not look at the cantrips too much. They're designed to be simple to understand to start out with, look at spells from level 1-5 or something). Overall, just make the abilities impose more flavor! Please, the selection is SO MUNDANE. I'll always help out if I'm asked, if my pale, little opinion is worth anything. And then there's martial abilities. Popular systems like DnD 5e even suffers from this issue, and right now I feel like all I'm doing as Faelian the Former Farstrider is doing is quick attack, full attack, quick attack, full attack, o shit my hp low BETTER ENRAGED REGENERATION, since there's not really much to do. I've picked up a longbow lately and that's fun. I'd love if you could experiment with clever martial abilities that are STILL VIABLE, that can impose fun conditions just like spells can. Chapter V: A Story Told Hollow - a Story Unknown BRUH SILVER-EYE JUST GOT DESTROYED, GREAT, PROGRESS IN THE STORY! Though that's like, the only thing of note that has recently happened besides trolls crowding my material collection zones(fuck that by the way, shitty ass trolls is getting what's coming to them), and the rest has just been... Nothing. I see there's a few people holding DM ranks, but the last time a DM actively did something concerning me, the big bad enemy guy literally hit 0 HP, and I shit you not, proceeded to run the fuck away. Where a player would've been prone. They literally had enough power to run. That's railroading, the act of shoving a desired outcome in front of player action. It's. Never. Good. But that's a tale the one who shan't be named has been taught already, or I dearly hope so at least. So all around me is nothing - I don't know if it's because of my timezone but nothing is happening. No effort to keep the story driven. No effort to tell a story. I role-play to immerse myself in a world where my actions are reflected upon the environment, which the only way it does right now is when y'all find that one spot you love gathering in is fucking desecrated. By yours truly. Regardless, you really, REALLY, need to have a heavier influence on the world, finding someone AFKing? Summon a bird NPC, make it swoop down and land on a character's shoulder. It's a parrot! It's lost at sea as its vessel has been destroyed, it needs a new owner! Does the player take ownership of it, sell it, give it to the child who came running along and went "yo nibba that's fucking sick", what do they do? Who cares, because what the character does here gives the player an ability to immerse themselves, to put depth to their character, to see what goes on in their head. And that's just a bird landing. It could be anything! Get creative boys and girls, and again, I'll always be willing to help if I'm asked. But just make the world alive, no grand storyline is needed for it. Chapter VI: An End - and a New Book Being Written I've done what I felt I needed to do, I wrote down my complaints and I hope they'll be processed seriously among staff and council. I've done my very best to make it be as friendly as possible, but in case I didn't make it entirely clear - in my opinion, you NEED to change your ways, otherwise this server will go Abyss, Chronicle, Legacy, dead. It'll be a select few RPing in Tordala, and even then that might end. Who knows. But, from one server owner to... Like, four of them, please don't fuck up. We need more unity and less aggression on the WoWRP Private Server scene. -76 Edit: Chapter VII: I forgot something. This won't be terribly long, but. You need to re-evaluate rarities. Rare RPG tokens should be better than Uncommon RPG tokens, just as they should be better than Common RPG tokens. There needs to be a sense of progress. There isn't. Right now you just offer unique choices instead, and it doesn't work that way. Go watch any video about game design on the matter and they'll tell you the same. In WoW, the more you level up, the more abilities you get, and you get more powerful.
  11. 5 points
    Hello Community! I’m sure you have all noticed a shift in the server as of late. This is a brief update to let you all know that the entire staff team is currently working on various issues across the server which include: Gathering feedback from players and creating a plan to address recurring points is being put in place. Organisation of storylines, lore and Keepers and looking at ideas to make things more immersive using tools such as the Dmkit. Balancing of the RPG system. We have a new island in the works courtesy of Bonkle which we are all excited for. While this will be a fun and interesting addition in the new future, we don’t want players to feel like any progress they make will be hindered or disregarded, so please continue to roleplay as you would. Some more information and screenshots will be released regarding this soon! The dev server is currently up and a patch is being worked on to be released in the next couple of weeks. This will address some issues already raised by the community. It will include: Experience gain overhaul. Training - A new command to gain XP rather than buying it directly. Mentoring - The chance for new players to be “mentored” and gain experience. Progression overhaul - Attributes will be capped and you gain a point to spend for an attribute at specific XP thresholds. Professions - Profession recipes will give exponentially more XP for high prod recipes. Gathering nodes now show which materials they will yield rather than a rarity. Above is a snippet of the full notes which will be released along with the patch. If you have any feedback, suggestions or need any help with anything on the server feel free to contact staff, through PMs or Discord. Please make sure you also check the forums for updates and information.
  12. 4 points
    Hello. It is I, the Curator, with a long overdue post. I do hope you all can forgive my tardiness, for I write this making use of the universities' internet as I do not currently have at my home. Without further ado, let us dip into it. As for the title, it is just how I have been naming the entire situation, and it is in no way meant to depreciate any part of it. Needless to say, every person has an individual opinion on the matter, but what follows is the… consensus… reached by staff. McDankus' Fiasco - Official Staff Stance The individual known as McDankus, player behind the character "Dragor Bloodfury", Warlord of the Doldrums Horde, has been banned from the server for three months, after which he can appeal to be unbanned, and will be talked to, to see if he has reflected upon the actions which brought this unto himself. Next, we will review parts of the rules which he has broken. These all can be found in the proper post under "Server Information", in the forums, under the name of "Rules and Regulations", though we will do so by going to the end of it, where it directly states "Do's and Don'ts", in order to prevent what may constitute as different "headcanons", or way to perceive things. "Be respectful to one another". "Do not cross OOC and IC" "Do not exacerbate OOC Drama or willfully start it" "Keep discussion civil" Now, to breach these points all at one, if we may, instead of going at them one by one. McDankus first expressed his doubts about Halfpoint Haven having more than 100+ NPCs. He pressed for an OOC clarification, at which point Elle stated classic catchphrases such as "You are not owed an OOC explanation." or "If you don't like it, there's an uninstall button." After this, the discussion kept getting less and less civil (With elements being hostile towards non-staff that was using the entire topic to joke about, even) , so Elle issued a warning: "Stop the topic, or you will be banned for 72h". At this point one/some of the elements decided to, in fact, log out and cool down. Dankus, however, tried to keep talking about it, and was therefore banned for 72h from the game, so he could cool off. Then, instead of deciding to leave for a while to calm himself, he continued to try to argue the thing on Discord. While I can not, as the time of writing this, recall exactly what transpired, he ended up kicked/banned from Discord too, without following the proper punishment procedure. By this point, -I- believe he was still on a 72h ban. After being kicked out of Discord, however, he brought it to PM's, directly calling Elle a "petulant child". He also sought after Varen in PM's, trying to argue the case. While, of course, I am not exactly privy to the discussion carried out in these, that (those?) insults and general behaviour is what earned him a permanent ban. Later, due to some elements of staff discussing the situation, the ban was reduced from perma to a 3 month ban which he can appeal at a later date, as it has been stated. From an IC PoV, Dragor seems to be gone off to deal with some private errands. No one knows where to, or for how long. Those with events/storylines/interactions pertaining to Dragor Bloodfury are greatly encouraged to contact the Keepers and try to work a solution, as they are innocents and should not suffer because of the ban. I do hope you can forgive me for not being clearer, as I have written this in the middle of class, and thus can not make use of my full resources to dig up specific quotes and information. Hopefully, when I get internet again I will be able to update the post and make it better. When I do so, I will make a post further below where I will also explain -what- I have updated.
  13. 4 points
    Thanks for all the sober arguments and replies, it is clear that this is a community that has an interest in transparency and fairness, and as a trial staff member I hope I can help contribute to this even further if I am fully accepted into staff. I hope my colleagues will look into replying here as well, even though this is a case that has burdened some of them greatly, due to work overload and other personal issues. Thank you all for taking an interest in Unknown Shores and how we run this community together.
  14. 4 points
    Addendum: top job to Lang for doing the survey, it's good to see someone taking a proactive stance towards community engagement and gauging the attitude towards how the server's ran, I feel like someone's carried the mantle of that document I linked above!
  15. 4 points
    Firstly let me say that I was not online that night but I've been following what has happened. It seems to me like both parties are to blame, statements like "there's an uninstall button." sound really unprofessional and are bound to provoke players. It's easy to bait people into a heated discussion and then wave your authority to depict them however you want. Imo both parties acted irrationally and the permanent ban seems part of those irrational decisions. I've also known Dragor for a while and he was the reason I joined this server so I'm trying not to be biased. But while looking into this debacle I noticed he's been on Shores for some time and I feel it's unproductive and a waste to over-punish a frequent RPer (and a good one at that) for such an indecisive situation.
  16. 4 points
    Still though 3 months is too long, that completely ostracizes Dankus from the community, which he has very much positively contributed to. And then making him beg, after those three months... Weak.
  17. 4 points
    Sounds like Dankus might've been goaded into a Bloodfury.
  18. 4 points
    4 Where: Meet at Haven Port When: Thursday 16th May 8pm server-time Who: Any race, any non-hostile (twilight hammer etc) faction, hunters only. Maximum of 5 players in attendance. Priority given to those who have attended previous hunter events. Event type: Combat (open world) Following the Opej Hunter's foray into the virmen den to quell their advances onto Haven, the group of eccentric marksmen and animal killers have been approached by an engimatic Elf residing in the town of Haven with an unusual request: to bring meat in vast quantities to feed the people of Haven in a grand feast the likes of which this island has never seen Seeing this as an opportunity to not only win fame but also bag a few trophies as well, Baron West has sounded the horn beckoning hunters from all walks of life to answer the call to fuel their obsession for hunting beasts across the land. The question however is will the group play it safe and bring naught but a hearty yet unimpressive bounty of deer meat or will they risk a fight with larger more prestigious beasts such as Nightsabers and Direhorns? The rumour begins to circulate, as before the targets appear to be those who follow the hunting profession. Whispers gather and carry across the wind from the tanning shops of Haven to the rangers of Drustgarde, a handful of Orcs relocating from Haven to Grom'Goshar spread the tale of the hunt with them up the mountains to the very heavens of Opej'nor itself. In the darkened night around Haven, a few archery butts are set up on the furthest reaches of the town where a few ambitious citizens practice with silent bows only for all traces of the act to disappear come sunrise. Event objectives Main objective: The Meat Feast Completed Bring enough meat to feed the people of Haven in a grand feast Bonus objectives: Variety is the spice of life Incompleted Bring meat from at least 5 different types of animals. Big Game Hunters Completed Kill at least one creature of a CR35 or more Fearless Hunters Incompleted Hunting party takes down a CR25 or more with only melee attacks ((Hi Folks Its that time again, the Opej Hunters are being contracted by an unnamed Elf within Haven to gather meat to put a feast on for the townsfolk. Unlike the previous event this is 'open world' and as such we will not be in a confined 'dungeon' persay but roaming around Opej itself in search for beasts to murdinate for the feast. I've decided to spice this up a bit by adding some little 'side' objectives which are a neat little achievement-hunty kinda way of gauging how well we do as hunters. The more objectives that are completed the better we are as a whole (generally speaking of course) The event does -NOT- require a GM to be present though if one wishes to drop in and DM the beasts they are more than welcome to do so. The kills and event as a whole will be recorded via screenshots and will be presented in a ticket afterwards to ascertain if enough meat has been gathered in addition to potentially claiming trophies from the creature's bodyparts. Event is on a 'first come first serve' basis for attendance, these events work out best small and honestly are considered less stressful for any GM wishing to oversee them and generally we don't like having to RP until 2am the next morning on a work day. 'First come first serve' however only applies to newbies to these events with prior attendees getting first priority on attendance for their committment and frankly its a case of Tim taking only who he trusts.))
  19. 3 points
    Found within the poorest slum district of Haven, amongst the maze-like warren of narrow streets, ramshackle buildings, and dark alleys, Isesi has found a table from which to conduct a friendly game of poker upon. Scratched and scrawled into the noticeboards up and down Haven, the following message can be found: Ya heard it here first people, Poker! Survival in the Doldrums is tough and hardening, here be your chance to escape that harsh life and make a king, or queen outta’ yourself! You will have the chance to make so many silver coins that it should be made ILLEGAL! Be speaking with Isesi for more information. OOC: This Sunday (8PM GMT+0), on a table somewhere in Haven a game of poker will begin. Buy-in: TBD
  20. 3 points
  21. 3 points
    Where: Meet at Haven Port When: Thursday 8pm server-time Who: Any race, any non-hostile (twilight hammer etc) faction, hunters only with the exception of up to 3 warriors max and a single healer (ideally priest) Event type: Combat (Small dungeon crawl) Word starts to spread around Opej in the major settlements of Haven, Drustgarde, and even the few straggling Orcs returning to the shell of Grom'Goshar. Strangely enough the people spreading this word, and mostly those receiving it, seem to have a lot in common: patches of mud smudged beneath the eyes, battered and dark green leathers to blend into the environment with the odd patch of maille to protect them... but most of all nearly every single one possesses ranged weapons be they guns, bows, crossbows, javelins, slings or even more unorthodox oddities. These are hunters. Many are welcomed into society with open arms as providers of sought after goods such as food and leather, others are outcasts deemed mad and insane for their endless pursuit of the hunt. The rumour begins to spread of the 'Baron' of Opej seeking a cabal of hunters to take down the nastiest prey on the island, but first a test of sorts for the uninitiated in the ways of the hunt to be considered worthy of taking down beasts such as the feared tyrant queen 'Dornevalesh' or 'Spear-tooth' believed to be one of the offspring of the late 'Golveldbarad' Those wishing to join in this hunt are told to be present at the port in 'Haven' to the north on Opej and to seek out the 'Baron' of Opej at 8 tolls of the bell at night. Bring your bows, guns and javelins Bring your passion for the hunt And keep your wits about you ((Hi folks This is a small scale event as a precursor to some larger ones i'm going to oversee on Opej. The event is open to any and all hunters (provided you are not an openly hostile faction like the twilight's hammer), a few warriors and a single healer (ideally a priest). I will emphasize that your hunter does not need to be of a particular rank or status they can be a freshly rolled character to trial out being a hunter and see if you enjoy it! Once again: can be newly rolled characters. If you attend this event and are deemed a skilled and generally 'good' hunter you will be (no pun intended) headhunted for further events stemming from this one and will be given priority attendance in the event of max capacity. This event is strictly for hunters as, quite frankly, despite there being a wide variety of fauna to hunt on Opej there are very few people actively hunting them who are -actually- 'hunters', this is an attempt to change that and throw a bit of diversity into the pool. Not only a new hunters welcome but new players are also welcome as the encounter is expected to be a relatively low-risk one so it's a good opportunity to get the feel of things.))
  22. 3 points
    "It was a quiet night, Zakula. Not a breathe of wind.... I tell you, none of us saw it coming. None of us. Such... horror. Bless Hindel's bloody greedy for taking its focus it..." Sears took a deep breathe, his body trembling. His fellow Ferry operator leaning across her desk frowning, it was highly uncommon for one ferryman to stay at a stop for more then to drop off or pick up passengers. Let alone say they are moving here... After a few moments, Sears was able to regain enough composure to continue. "Then the waves hit. Massive ones. They poured over the Galleon and then the docks... I... There was more then one, but this one... it was larger, terrifying. A massive black shape in the air... And... it spoke... 'This island and your horde of greed now belong to me.'..." Sears let out a sigh, moving to take a seat and hang his head. "I'm not sure who made it out... but... It burned Silver-Eye. Setting the entire town aflame. Have you ever seen someone set alight by... by a dragon's fire right before you -and- barely survive? Its... I.." He coughed, almost retching at the thought. "S-so many dead.... all because of the bloody green snotball's greed..." "It was a massive black dragon, Zakula. Silver-Eye is ash." Late into the night, Shipmaster Sears arrived to Port Drustgarde, his ferry overloaded with people from Silver-Eye. Injured, burned, suffering from smoke inhalation. Sears stepped onto the docks and told his tale to Zakula, Sotoran soldiers taking the injured to the infirmary. And word spread rapidly. Across the entire Doldrums, all know what now sat atop the peak of Silver-Eye. A massive column of soaring into the sky from Silver-Eye's location was testament to it. Sears could not answer who survived such an event. Only the next few days would show the Doldrums how badly the loss of life was.
  23. 2 points
  24. 2 points
    Hey guys Just a quick post out there to see what's going on with regards to the Ice Island transition. Insofar as can be established, Ice Island will be -THE- main phase for everyone with limited visits / excursions to other islands (Sotoras, Kolai etc) to wrap up storyline loose ends and as such when the island comes everyone will ICly be on Ice Island (unless I guess they choose to remain where they are?) I'd just like to publicly query what's going on with regards to the movement from other islands to Ice Islands with a couple questions that hopefully won't reveal too much as to how ICly the transition will take place: 1.) Will there be a means for certain characters to be 'locked' if they wish to remain on certain islands (Menhirs / Opej?) rather than go to Ice Island? Once again as the reason for the move is not yet known characters may end up having to move due to (un)natural disasters hitting the islands. 2.) Will the transition to Ice Island be instantaneous or over an elongated period? Am hoping for the latter as the former basically forces people to be railroaded into -HOW- they get to Ice Island whereas the latter allows for folks to prepare, build ships or acquire other means to get there. It's not really been established much the reasoning for a mass exodus towards one island, and this thread is not to ascertain the why's, but rather it's quite important for folks to established they need to get from A to B ICly.
  25. 2 points
    I believe that at least two of the current keepers are from the USA (The Head Keeper included), but I'm not sure about the other 1/2. One of them -is- in EU timezone, but I'm not sure what his keeper role is, as of right now
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