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Showing content with the highest reputation on 06/10/19 in all areas

  1. 1 point
    As title says, the selection is very limited and I'd imagine that if someone had more than like, 2-3 armor sets that looks DECENT they'd be less inclined to leave based on that. Maybe even add a starter pack for new accounts or something, but the first part is the essential one to my argument!!!
  2. 1 point
    Diverging off topic here briefly but I think this is an issue due to the fact that the RPG system updates so frequently and has new additions added to it so often that any 'guides' or information dumps quickly become out of date. It would be handy to have a member of staff with not too much workload or with a spare hour or two to compile current and up to date list that can be edited in the future. Back on topic: More grey items would be nice. Honestly one of the more pressing issues I currently find newbies querying is the amount of plain everyday items (rolling pin, chefs hat etc) that are rare. This is something that could be rectified if more folks got in contact with Skippy or if it's made clearer that there's a process by which item rareities can be changed.
  3. 1 point
    Honestly i'd argue that the starter set is sufficient in terms of what is offered. Keep in mind folks who are making new characters are literally rolling refugees who have washed up or crash landed in the Doldrums and aren't going to have attire suitably fitted. Otherwise folks will see little or no point in engaging with the crafting system or working towards that 'first' set of clothing (a nice personal milestone I enjoyed on US) Regarding the bit i've highlighted in red, is there evidence to suggest this is even the case or is it purely anecdotal?
  4. 1 point
    ##### Patch 3.3.2 ##### (Launcher required!) -Writable objects have been added! Architect made, they come in several page counts and shapes, such as single pages or books. You'll be able to edit and place them anywhere using the regular Architect rules. It comes with a fancier editor for the text too, which we may use for Noticeboards as well in the future. -Added a number of new architect objects from the last batch Mel put together. -Changed the turn arrow, now uses a green arrow that shows for everyone -Changed most food items to stop you from eating them if you're already under their effect (Big Sandwich, etc) -Fixed bug that could crash the server if negative damage was being dealt (e.g. The Cannon) -Fixed some commands crashing the server if given invalid parameters -Fixed Curse of Agony lasting 4 instead of 6 rounds -Fixed Tower Shield giving incorrect mitigation amount -Fixed Bladed Mail being bought with the wrong token type
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