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Showing content with the highest reputation on 05/12/18 in all areas

  1. 1 point
    Greetings! I am the Alchemage! Purveyor of all sorts of mystical and fantastical roleplay -- Mostly I like to play magic users is what I'm saying. I've got experience with World of Warcraft and its roleplay community (including private servers like this one) reaching back for nearly a decade now, and what's here has truly piqued my interest A friend of mine linked me to this community here and well, it looks like an interesting idea that's at least worth trying out. However, I do maintain a certain level of skepticism on private roleplay servers, seeing how a lot of them have come and gone in relatively short periods of time over the years. Generally a project as ambitious as this one wouldn't be one on my radar, but I'm willing to give it a shot and hopefully to be proven wrong. Especially after seeing all the detail and work put into the RPG system that would likely be too much of a pain to work with otherwise. I just hope that the levels of character progression don't get too out of hand as this project grows older, as that seems to be a common problem among these roleplay servers. Either way, I'm happy to be here and am excited for the coming launch. Hope to see you on the islands! Also, I don't see alchemy in any of the RPG stuff. Where's my alchemy? It's important okay! Oh yeah, and tell me Warcraft puns. Post them in this thread. Make people groan.
  2. 1 point
    excited to give this a shot see you around, gamers
  3. 1 point
    Might as well say at least hi even though we have a discord channel???
  4. 1 point
    hello. I play games and sometimes RP. I have recently watched the series "The Terror" so I am ready to starve and die in the foreign land of Unknown Shores. The homemade RPG system also interests me, and I want to see how it pans out in the long term. Mite b cool.
  5. 1 point
    My god, what is that awful smell?
  6. 1 point
    *Records of Scholomance Academy* Student Name: Susie Sinister. Student's Other Experience: Trained to be a psychiatrist among the Gnomeregan Exiles. Excellent cover, should the need arise. Reasons For Joining The Cult of the Damned: Lost all family in the fall of Gnomeregan. Disillusioned with life and its unending pain. Came to accept that life, with its endless consumption and demand for materials, was unsustainable, and that also undeath was a path to the closest possible equivalent to immortality - wishes to find and resurrect her family some day. Passionate but flighty, would trust with writing pamphlets over deployment in the field. Necromantic Studies: Passable. Basic grasps of necromancy, but nothing extraordinary. Diligent but not swift. Further Notes: Certain of the imminent victory of the Scourge, though more pragmatic in service than is ideal. *more recently written* As with the other students noted in this pile, possibly disloyal since the unmentionable events in Northrend. Press them all at AT ONCE into service elsewhere, let them die in the cause before their wavering continues.
  7. 1 point
    This guide is not a comprehensive list of all the recipes in the game, neither is it a guide on how to find the best materials. This guide simply explains the basics of how professoins work for players new to our game. Let's get started. The different professions When you click on your RPG Handbook and go to "Professions", you will see a list of all the professions available and how skilled your character is in each. Profession skill ranges from 1 to 100. Every character has access to every profession by default. Leveling up a profession is done the hard way: Learning by doing! Gathering: Woodlander: Gatheres wood and related plant stuff. Trapper: Gathers wool, leather and related animal stuff. Prospector: Gathers metal, gemstones and related stuff. Salvager: Gathers bits and pieces, relics and related stuff. Fisherman: Gathers fish and anything anyone might have ever dumped into the ocean! Crafting: Weaponsmith: Crafts every possible one-handed, two-handed or off-hand item in the game. That means swords, bows, torches, wands... if it goes into one of your hand slots, he can craft it. Armorsmith: Crafts every armor item of the Mail or Plate category for every slot. Shoulders, chest, gloves, belt, etc. Outfitter: Crafts every armor item of the Cloth and Leather category for every slot. Shoulders, chest, gloves, belt, etc. Mystic: Crafts enchantments and magical scrolls that give temporary buffs during combat. Provisioner: Crafts food, potions, a limited selection of portable objects like bedrolls or campfires, and some other useful everyday things. Architect: Crafts placeable objects, such as tents, walls, furniture pieces like wardrobes, and so on. How do I learn crafting recipes? The very basic crafting recipes can all be bought for free on the starter ship. There are also vendors for every crafting profession on Silver-Eye Island that will not only sell the basic recipes, but also more advanced ones. To buy advanced recipes, you need to pay with [Productivity Token]. You can get these Tokens at any time by opening your [Coin Purse] and clicking on "Claim Productivity for Vendor Purchases". The game then asks you to enter a number of how many tokens you want to buy. Each token will cost you one point of Productivity. Finally, after you have bought a recipe, you need to add it to your Crafting Manual. Simply right click the recipe and then left click on the manual in your backpack. How do I craft an item? Open up the Crafting Manual in your backpack. Navigate the shown menu to the item you want to craft. It will show you a list of reagents needed for the recipe. If you have all the required materials in your backpack, simply click on Craft and you will get the item. Mind you that crafting an item will cost you 5 or more Productivity, depending on the item you want to make! There is Major and Minor armor items and they are all random? What is this? This only applies to the Armorsmith and Outfitter. Major means, the item will be for your head, shoulder, chest or leg slot. Minor means the item will be for any of the other slots, like gloves or boots. At the first level, the armor crafting recipes, as well as the weapon crafting recipes, will only give you a random item. But at a crafting skill of 5, you can buy a crafting recipe from the trainer that will actually let you choose exactly what item you want to buy! How does this work with crafting recipes that let me choose exactly what armor or weapon I want to craft? It's rather simple. The recipe will tell you that it will craft a "Token" for you. This token is like a currency that you can exchange for the item you want. For example, a [Common Plate Major Token] will let you buy any plate armor piece for the chest, head, leg or shoulder slot. To buy the item, simply type in the command ".buyitem <item ID>". You can get the item ID via the command ".lo it <itemname>" or you can look for it on wowhead.com. Alright, now I only need materials! Where do I get those? You can gather them yourself or trade with other players. Gathering materials is rather simple! Go out into the world and find a spot that looks like it might have the materials you want to gather. If you are looking for wood, for example, just find some trees. To find out if you are actually in the right spot, open up your RPG Handbook, click on More Actions and click on Examine Local Resources. This will give you a list of which resources are available in this spot. Once you have confirmed that wood is available, simply click on "Start Woodcutting" in your RPG Handbook. Now all you have to do is wait. The game will notify you once you have found something. It does not take long, and you will keep on gathering as long as you stay in this spot or until you manually end it by clicking on End Gathering in your Handbook. Each "tick" of gathering will cost you 3 Productivity. These actions exist also in command form, best to make a macro for them if you fancy gathering a lot: .gather info - will display the information on the local nodes .gather start <woodlander/trapper/prospector/salvager/fisher> - Will start the related gathering attempt .gather stop - Stops the current gathering attempt How do I get better in all these professions? Like mentioned earlier, it is learning by doing. Just keep on gathering and crafting and it will happen automatically!
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